Comment 4 for bug 1057000

quequotion (quequotion) wrote :

+1 and fixed the language of the title.

This is very likely a regression of the issue in bug 937792, which was actually problem in xorg-server that became noticable from a change in nvida-current.

It that case, xorg didn't properly calculate velocity when the cursor hit the edge of the screen as a result of nvidia clamping the mouse into the visible screen area (which is a reasonable thing to do).

Perhaps something has been reverted in xorg or nvidia's clamping method has changed.