Activity log for bug #1037949
Date | Who | What changed | Old value | New value | Message |
---|---|---|---|---|---|
2012-08-17 08:23:43 | Daniel van Vugt | bug | added bug | ||
2012-08-17 08:23:51 | Daniel van Vugt | unity: status | Triaged | In Progress | |
2012-08-17 08:29:52 | Daniel van Vugt | summary | [USE_MODERN_COMPIZ_GL] [multimonitor] If unityshell is loaded then both monitors are intermittently painted onto the second monitor (sequeezed) | [USE_MODERN_COMPIZ_GL] [multimonitor] If unityshell is loaded then both monitors are intermittently painted onto the second monitor (squeezed) | |
2012-08-17 08:30:10 | Daniel van Vugt | description | Compiling lp:unity with USE_MODERN_COMPIZ_GL (and the gles2 compiz branch), when unityshell is loaded then both monitors are intermittently painted onto the second monitor (sequeezed). For the frames where both outputs are visible on the secondary monitor, then the primary monitor flickers and does not update. I think this might be related to the nuxPrologue/Epilogue code, which is commented out in USE_MODERN_COMPIZ_GL builds. | Compiling lp:unity with USE_MODERN_COMPIZ_GL (and the gles2 compiz branch), when unityshell is loaded then both monitors are intermittently painted onto the second monitor (squeezed). For the frames where both outputs are visible on the secondary monitor, then the primary monitor flickers and does not update. I think this might be related to the nuxPrologue/Epilogue code, which is commented out in USE_MODERN_COMPIZ_GL builds. | |
2012-08-17 08:43:55 | Launchpad Janitor | branch linked | lp:~vanvugt/unity/fix-1037949-1036528 | ||
2012-08-21 05:01:51 | Unity Merger | unity: status | In Progress | Fix Committed | |
2012-08-23 10:44:20 | Łukasz Zemczak | bug task added | unity (Ubuntu) | ||
2012-08-23 10:44:26 | Łukasz Zemczak | unity (Ubuntu): status | New | Fix Committed | |
2012-08-30 18:15:00 | Launchpad Janitor | branch linked | lp:~sil2100/unity/ubuntu_ffe1 | ||
2012-09-01 15:23:32 | Launchpad Janitor | unity (Ubuntu): status | Fix Committed | Fix Released | |
2012-09-02 09:16:08 | Daniel van Vugt | unity: status | Fix Committed | Fix Released |