Mediascanner scope "doesn't behave well" with lots of music (~30GB)
Bug #1369920 reported by
Pete Woods
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-scope-mediascanner (Ubuntu) |
Fix Released
|
High
|
James Henstridge |
Bug Description
- via Rick... Music scope with lots (~30gb) of music/content doesn't behave well, i.e. lags, empty art, etc
Changed in unity-scope-mediascanner: | |
importance: | Undecided → High |
assignee: | nobody → James Henstridge (jamesh) |
Changed in unity-scope-mediascanner (Ubuntu): | |
importance: | Undecided → High |
assignee: | nobody → James Henstridge (jamesh) |
no longer affects: | unity-scope-mediascanner |
To post a comment you must log in.
We'll need a bit more information to determine the cause here.
Given that we're talking about 30GB of music, presumably it's on an SD card? This would give limited IO bandwidth, but the index itself used by the scope would still be on faster internal storage.
My guess is that the slowness is on the shell side and probably related to rendering the album art. If the music has embedded album art, we will be hitting the SD card to extract it on display which could be an IO bottleneck. If the music does not have embedded art, the online art fetcher would be in use, and we might be issuing too many concurrent requests.