2011-06-16 09:51:19 |
Alexandros Frantzis |
description |
When dragging a window to the edge of the screen, an orange rectangle should be drawn to indicate that the window will be tiled there. Using the latest packages from unity-3d-gles on the panda, the rectangle is not correctly drawn (only the upper triangle is drawn, see attached image).
FWIW, I am using the latest sgx drivers from omap-trunk |
When dragging a window to the edge of the screen, an orange rectangle should be drawn to indicate that the window will be tiled there. Using the latest packages from unity-3d-gles on the panda, the rectangle is not drawn correctly (only the upper triangle is drawn, see attached image).
FWIW, I am using the latest sgx drivers from omap-trunk |
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