HUD invoked dialog windows do not receive focus

Bug #982292 reported by Colin Law
24
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Metacity
New
Undecided
Unassigned
unity-2d
Invalid
Medium
Unassigned

Bug Description

Running up to date Precise with unity-2d.
When the HUD is used to invoke a dialog such as Preferences in Nautilus the focus is not given to the dialog but (apparently) remains with the app window. This is undesirable as it is necessary to manually switch focus before, for example, tabbing around the dialog.
The problem is not seen with 3D Unity, the opened dialog is given the focus.

Michał Sawicz (saviq)
Changed in unity-2d:
status: New → Confirmed
Gerry Boland (gerboland)
Changed in unity-2d:
importance: Undecided → Medium
Gerry Boland (gerboland)
Changed in unity-2d:
milestone: none → 5.12
Changed in unity-2d:
status: Confirmed → In Progress
assignee: nobody → Albert Astals Cid (aacid)
Revision history for this message
Albert Astals Cid (aacid) wrote :

Works with kwin instead of metacity, seems metacity focus stealing prevention is stealing the focus the wrong way :D

Changed in unity-2d:
status: In Progress → Confirmed
assignee: Albert Astals Cid (aacid) → nobody
Changed in unity-2d:
milestone: 5.12 → 5.14
Changed in unity-2d:
status: Confirmed → Invalid
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