Apps pinned in launcher not retained between 2D and 3D Unity versions
Bug #746823 reported by
Justyn Butler
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Fix Released
|
High
|
Florian Boucault | ||
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Fresh 11.04 beta 1 install.
If I pin apps to the launcher in Unity "3D", then log into a Unity 2D session, they are no longer in the launcher, and vice versa.
Surely the launcher settings should remain constant in the two types of Unity, for users that need to switch between the two.
Related branches
lp:~fboucault/unity-2d/dconf_migration_favorites
- Didier Roche-Tolomelli: Approve
-
Diff: 196 lines (+22/-27)8 files modifieddata/unity-2d.convert (+3/-0)
debian/20_unity-2d-gconf-default (+0/-1)
debian/changelog (+3/-1)
debian/gconf/schemas/unity-2d.schemas (+0/-13)
libunity-2d-private/Unity2d/CMakeLists.txt (+3/-0)
libunity-2d-private/Unity2d/launcherapplicationslist.cpp (+11/-9)
libunity-2d-private/Unity2d/launcherapplicationslist.h (+2/-1)
libunity-2d-private/Unity2d/workspacesinfo.cpp (+0/-2)
Changed in unity-2d: | |
status: | New → Confirmed |
importance: | Undecided → High |
Changed in unity-2d: | |
milestone: | none → 3.8.12 |
Changed in unity-2d (Ubuntu): | |
status: | New → Confirmed |
Changed in unity-2d: | |
status: | Confirmed → In Progress |
assignee: | nobody → Florian Boucault (fboucault) |
Changed in unity-2d: | |
status: | In Progress → Fix Committed |
Changed in unity-2d (Ubuntu): | |
status: | Confirmed → Fix Committed |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
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I agree, but Unity 2d and 3d are different projects. 3d is a compiz plugin, 2d is not.