[dash] memory usage increases slowly - memory leak?
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Fix Released
|
Critical
|
Florian Boucault | ||
qt4-x11 (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned | ||
Natty |
Fix Released
|
Undecided
|
Unassigned | ||
Oneiric |
Fix Released
|
Undecided
|
Unassigned | ||
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned | ||
Natty |
Fix Released
|
Undecided
|
Unassigned | ||
Oneiric |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Hi
unity-2d:
Installed: 0.4-0ubuntu1~bzr405
Candidate: 0.4-0ubuntu1~bzr405
Version table:
*** 0.4-0ubuntu1~bzr405 0
500 http://
100 /var/lib/
Description: Ubuntu 10.10
Release: 10.10
What happened:
I was running the PC as normal but it suddenly be very slow at doing anything. When watching the RAM usage from the system monitor I noticed that unity-2d-places had a RAM usage of ~140Mb.
Then found out that when I show and then hide the dash that the RAM usage would slowly.
What should happen:
unity-2d-places should not use extortionate amounts of RAM.
Note: I have included a video showing the high memory usage and the memory usage increasing as you show and then hide the dash.
I hope that this bug can be fixed as it leaves the system feeling very slow and should remain at its normal usage of ~32Mb.
Andy
Related branches
- Florian Boucault (community): Disapprove
-
Diff: 66 lines (+34/-2)2 files modifiedplaces/app/dashdeclarativeview.cpp (+2/-1)
places/app/places.cpp (+32/-1)
description: | updated |
summary: |
- unity-2d-places memory usage increases slowly - memory leak? + [dash] memory usage increases slowly - memory leak? |
Changed in unity-2d: | |
status: | Incomplete → New |
status: | New → Opinion |
importance: | Undecided → High |
status: | Opinion → New |
Changed in unity-2d: | |
milestone: | none → 3.10 |
Changed in unity-2d: | |
importance: | High → Critical |
assignee: | nobody → Aurélien Gâteau (agateau) |
Changed in unity-2d: | |
milestone: | 3.10 → 3.8.2 |
Changed in unity-2d: | |
assignee: | Aurélien Gâteau (agateau) → Muhammad Nabil (ghogaru) |
status: | New → Confirmed |
Changed in unity-2d: | |
status: | Confirmed → New |
assignee: | Muhammad Nabil (ghogaru) → Aurélien Gâteau (agateau) |
Changed in unity-2d: | |
milestone: | 3.8.2 → 3.10 |
Changed in unity-2d: | |
milestone: | 3.10 → 3.8.4 |
Changed in unity-2d: | |
milestone: | 3.8.4 → 3.10 |
tags: | added: patch |
Changed in unity-2d: | |
status: | In Progress → Fix Committed |
tags: |
added: verification-done removed: verification-needed |
Changed in unity-2d (Ubuntu Oneiric): | |
status: | New → Fix Committed |
Changed in unity-2d: | |
milestone: | 3.10 → 3.8.6 |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
Changed in unity-2d (Ubuntu Oneiric): | |
status: | Fix Committed → Fix Released |
Changed in unity-2d (Ubuntu Natty): | |
status: | New → Fix Released |
Changed in qt4-x11 (Ubuntu Oneiric): | |
status: | New → Confirmed |
Changed in qt4-x11 (Ubuntu Oneiric): | |
status: | Confirmed → Fix Released |
Thanks for the report Andrew.
The information provided by GNOME system monitor is not representative enough as it does not show the amount of RSS memory used. You can try monitoring that parameter with 'ps aux' in a console.
Unfortunately I cannot reproduce that issue myself.
Out of curiosity, how much RAM do you have in total? We are trying to support 512MB but our strict target for Unity 2D is 1GB.