Activity log for bug #793615

Date Who What changed Old value New value Message
2011-06-06 15:54:03 n1c0la5 bug added bug
2011-06-06 15:54:26 n1c0la5 description When I want to play with bearsum (I've tried only with IA), the game crash and I have this backtrace: -------------------------------------------------------------------------------------------------- Traceback (most recent call last): File "./ultimate-smash-friends", line 6, in <module> m.go() File "/home/nicolas/usf/usf/main.py", line 369, in go self.manage_game(state_was == "menu") File "/home/nicolas/usf/usf/main.py", line 322, in manage_game self.manage_ai() File "/home/nicolas/usf/usf/main.py", line 317, in manage_ai self.ai_instance.update(self.game, i) File "/home/nicolas/usf/usf/ai.py", line 247, in update s = search_path(game, iam, max_depth) File "/home/nicolas/usf/usf/ai.py", line 193, in search_path score, movements = search_path(game, iam, max_depth - 1) File "/home/nicolas/usf/usf/ai.py", line 169, in search_path simulate(game, iam, M) File "/home/nicolas/usf/usf/ai.py", line 85, in simulate game.update(deltatime=TIMESTEP) File "/home/nicolas/usf/usf/game.py", line 607, in update self.update_players(deltatime) File "/home/nicolas/usf/usf/game.py", line 496, in update_players self.zoom) File "/home/nicolas/usf/usf/entity.py", line 893, in update self.entity_skin.update(t, self.reversed, self.upgraded) File "/home/nicolas/usf/usf/entity_skin.py", line 296, in update self.animation.update(t, reverse, server) File "/home/nicolas/usf/usf/animations.py", line 132, in update frame = self.frame(gametime - self._start_time) File "/home/nicolas/usf/usf/animations.py", line 117, in frame return filter(lambda x: x.time/1000.0 <= time, self.frames)[-1] IndexError: list index out of range When I want to play with bearsum (I've tried only with IA), the game crash and I have this backtrace: -------------------------------------------------------------------- Traceback (most recent call last):   File "./ultimate-smash-friends", line 6, in <module>     m.go()   File "/home/nicolas/usf/usf/main.py", line 369, in go     self.manage_game(state_was == "menu")   File "/home/nicolas/usf/usf/main.py", line 322, in manage_game     self.manage_ai()   File "/home/nicolas/usf/usf/main.py", line 317, in manage_ai     self.ai_instance.update(self.game, i)   File "/home/nicolas/usf/usf/ai.py", line 247, in update     s = search_path(game, iam, max_depth)   File "/home/nicolas/usf/usf/ai.py", line 193, in search_path     score, movements = search_path(game, iam, max_depth - 1)   File "/home/nicolas/usf/usf/ai.py", line 169, in search_path     simulate(game, iam, M)   File "/home/nicolas/usf/usf/ai.py", line 85, in simulate     game.update(deltatime=TIMESTEP)   File "/home/nicolas/usf/usf/game.py", line 607, in update     self.update_players(deltatime)   File "/home/nicolas/usf/usf/game.py", line 496, in update_players     self.zoom)   File "/home/nicolas/usf/usf/entity.py", line 893, in update     self.entity_skin.update(t, self.reversed, self.upgraded)   File "/home/nicolas/usf/usf/entity_skin.py", line 296, in update     self.animation.update(t, reverse, server)   File "/home/nicolas/usf/usf/animations.py", line 132, in update     frame = self.frame(gametime - self._start_time)   File "/home/nicolas/usf/usf/animations.py", line 117, in frame     return filter(lambda x: x.time/1000.0 <= time, self.frames)[-1] IndexError: list index out of range
2011-06-06 19:42:39 tshirtman ultimate-smash-friends: importance Undecided High
2011-06-06 19:42:39 tshirtman ultimate-smash-friends: status New Confirmed
2011-06-06 19:42:39 tshirtman ultimate-smash-friends: assignee tshirtman (gabriel-pettier)
2011-06-06 20:33:58 tshirtman ultimate-smash-friends: status Confirmed Fix Released
2011-06-06 21:19:16 n1c0la5 ultimate-smash-friends: status Fix Released Fix Committed