Comment 5 for bug 1646253

Revision history for this message
Clint Byrum (clint-fewbar) wrote :

Hello!

This game never worked properly. I installed it and it had these hangs starting immediately. It got better after I turned graphics detail _way_ down, but it still happens every 20 - 45 minutes of game play.

I installed the mainline build from today, and it did not help:

[ 103.860280] perf: interrupt took too long (2603 > 2500), lowering kernel.perf_event_max_sample_rate to 76750
[ 133.523728] perf: interrupt took too long (3432 > 3253), lowering kernel.perf_event_max_sample_rate to 58250
[ 198.406328] perf: interrupt took too long (4312 > 4290), lowering kernel.perf_event_max_sample_rate to 46250
[ 260.543970] perf: interrupt took too long (5546 > 5390), lowering kernel.perf_event_max_sample_rate to 36000
[ 346.007069] perf: interrupt took too long (6985 > 6932), lowering kernel.perf_event_max_sample_rate to 28500
[ 538.451884] perf: interrupt took too long (8771 > 8731), lowering kernel.perf_event_max_sample_rate to 22750
[ 824.436053] perf: interrupt took too long (11067 > 10963), lowering kernel.perf_event_max_sample_rate to 18000
[ 1355.146416] perf: interrupt took too long (13847 > 13833), lowering kernel.perf_event_max_sample_rate to 14250
[ 1802.222924] iwlwifi 0000:03:00.0: Too many chunks: 20
[ 2727.702727] [drm] GPU HANG: ecode 8:0:0x85dffffb, in Cities.x64 [5594], reason: Hang on render ring, action: reset
[ 2727.702728] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[ 2727.702729] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[ 2727.702729] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[ 2727.702729] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
[ 2727.702730] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[ 2727.718889] drm/i915: Resetting chip after gpu hang
[ 2738.742501] drm/i915: Resetting chip after gpu hang

I will attach the error file mentioned and mark the bug private (in case the memory references has sensitive information).