Properly handle dismissal of first run shortcut overlay

Bug #1431513 reported by Christopher Townsend on 2015-03-12
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Unity
Confirmed
Medium
Marco Trevisan (Treviño)
unity (Ubuntu)
Medium
Marco Trevisan (Treviño)
Xenial
Medium
Marco Trevisan (Treviño)

Bug Description

A stop gap workaround has been put in place for bug #1313597, but the proper fix is to use the input::Monitor when it merges. See https://code.launchpad.net/~3v1n0/unity/lockscreen-grabbing

Changed in unity:
status: New → Confirmed
Changed in unity (Ubuntu):
status: New → Confirmed
Changed in unity:
importance: Undecided → Medium
Changed in unity (Ubuntu):
importance: Undecided → Medium
Changed in unity:
assignee: nobody → Marco Trevisan (Treviño) (3v1n0)
Changed in unity (Ubuntu):
assignee: nobody → Marco Trevisan (Treviño) (3v1n0)
Changed in unity:
milestone: none → 7.3.2
Stephen M. Webb (bregma) on 2015-03-19
Changed in unity:
milestone: 7.3.2 → 7.3.3
tags: added: rls-w-incoming
Changed in unity:
milestone: 7.3.3 → 7.4.0
tags: added: rls-x-incoming
removed: rls-w-incoming
Will Cooke (willcooke) on 2015-11-30
tags: removed: rls-x-incoming
tags: added: unity-backlog
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