Binary package “chocolate-strife” in ubuntu xenial
Strife engine closely-compatible with Vanilla Strife
Chocolate Doom aims to accurately reproduce the original DOS version of
Doom and other games based on the Doom engine in a form that can be
run on modern computers. Unlike most modern Doom engines, Chocolate Doom
is not derived from the Boom source port and does not inherit its
features (or bugs).
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Chocolate Strife is an accurate and complete recreation of Rogue
Entertainment's "Strife: Quest for the Sigil". It was created through more
than two years of reverse engineering effort with the blessings of the
original programmers of the game.
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Chocolate Strife requires game data to play. Commercial game data can be
packaged using "game-data-
Source package
Published versions
- chocolate-strife 2.2.1-2.1 in amd64 (Proposed)
- chocolate-strife 2.2.1-2.1 in amd64 (Release)
- chocolate-strife 2.2.1-2.1 in arm64 (Proposed)
- chocolate-strife 2.2.1-2.1 in arm64 (Release)
- chocolate-strife 2.2.1-2.1 in armhf (Proposed)
- chocolate-strife 2.2.1-2.1 in armhf (Release)
- chocolate-strife 2.2.1-2.1 in i386 (Proposed)
- chocolate-strife 2.2.1-2.1 in i386 (Release)
- chocolate-strife 2.2.1-2.1 in powerpc (Proposed)
- chocolate-strife 2.2.1-2.1 in powerpc (Release)
- chocolate-strife 2.2.1-2.1 in ppc64el (Proposed)
- chocolate-strife 2.2.1-2.1 in ppc64el (Release)
- chocolate-strife 2.2.1-2.1 in s390x (Proposed)
- chocolate-strife 2.2.1-2.1 in s390x (Release)