Binary package “doomsday” in ubuntu noble
enhanced version of the legendary DOOM game
The purpose of the Doomsday Engine project is to create versions of DOOM,
Heretic and Hexen that feel the same as the original games but are implemented
using modern techniques such as 3D graphics and client/server networking. A
lot of emphasis is placed on good-looking graphics.
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Doomsday Engine (or deng for short) requires an IWAD to play. You can install
your commercial IWADs using game-data-packager.
Source package
Published versions
- doomsday 2.3.1+ds1-1build1 in amd64 (Release)
- doomsday 2.3.1+ds1-1build1 in amd64 (Updates)
- doomsday 2.3.1+ds1-1build3 in amd64 (Proposed)
- doomsday 2.3.1+ds1-1build3 in amd64 (Release)
- doomsday 2.3.1+ds1-1build1 in arm64 (Release)
- doomsday 2.3.1+ds1-1build1 in arm64 (Updates)
- doomsday 2.3.1+ds1-1build3 in arm64 (Proposed)
- doomsday 2.3.1+ds1-1build3 in arm64 (Release)
- doomsday 2.3.1+ds1-1build1 in ppc64el (Release)
- doomsday 2.3.1+ds1-1build1 in ppc64el (Updates)
- doomsday 2.3.1+ds1-1build3 in ppc64el (Proposed)
- doomsday 2.3.1+ds1-1build3 in ppc64el (Release)
- doomsday 2.3.1+ds1-1build1 in riscv64 (Release)
- doomsday 2.3.1+ds1-1build1 in riscv64 (Updates)
- doomsday 2.3.1+ds1-1build3 in riscv64 (Proposed)
- doomsday 2.3.1+ds1-1build3 in riscv64 (Release)
- doomsday 2.3.1+ds1-1build1 in s390x (Release)
- doomsday 2.3.1+ds1-1build1 in s390x (Updates)
- doomsday 2.3.1+ds1-1build3 in s390x (Proposed)
- doomsday 2.3.1+ds1-1build3 in s390x (Release)