libghc-lambdahack-doc 0.5.0.0-2build2 (amd64 binary) in ubuntu artful
LambdaHack is a game engine library for roguelike games
of arbitrary theme, size and complexity,
packaged together with a small example dungeon crawler.
.
When completed, the engine will let you specify content
to be procedurally generated, define the AI behaviour
on top of the generic content-independent rules
and compile a ready-to-play game binary, using either
the supplied or a custom-made main loop.
Several frontends are available (GTK+ is the default)
and many other generic engine components are easily overridden,
but the fundamental source of flexibility lies
in the strict and type-safe separation of code from the content
and of clients (human and AI-controlled) from the server.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term vision
revolves around procedural content generation and includes
in-game content creation, auto-balancing and persistent
content modification based on player behaviour.
.
This package provides the documentation for a library for the Haskell
programming language.
See http://
Details
- Package version:
- 0.5.0.0-2build2
- Status:
- Obsolete
- Component:
- universe
- Priority:
- Extra
Downloadable files
- libghc-lambdahack-doc_0.5.0.0-2build2_all.deb (282.2 KiB)
Package relationships
- Depends on:
- haddock-interface-28