[i965] blender OpenGL Viewports get messed up with intel 965gm on jaunty 9.04

Bug #364030 reported by yeus
10
This bug affects 1 person
Affects Status Importance Assigned to Milestone
xserver-xorg-video-intel (Ubuntu)
Incomplete
Undecided
Unassigned

Bug Description

well.. I have included a screenshot in the attachment.

As you can see there are no button pictures and the 3d viewports get completly messed up... this happens since the update from jaunty alpha to beta version.

I have a dell vostro 1310 with intel 965gm graphics chipset and kubuntu 9.04 jaunty RC1.

greetings, tom

[lspci]
00:00.0 Host bridge [0600]: Intel Corporation Mobile PM965/GM965/GL960 Memory Controller Hub [8086:2a00] (rev 0c)
     Subsystem: Dell Device [1028:026f]
00:02.0 VGA compatible controller [0300]: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller [8086:2a02] (rev 0c)
     Subsystem: Dell Device [1028:026f]

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yeus (thomas-meschede-deactivatedaccount) wrote :
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Bryce Harrington (bryce) wrote :

Hi thomas-meschede,

Thanks for including an image to demonstrate the issue. Could you also please attach the output of `lspci -vvnn`, and attach your /var/log/Xorg.0.log or Xorg.0.log.old file from after reproducing this issue. If you've made any customizations to your /etc/X11/xorg.conf please attach that as well.

[This is an automated message. Apologies if it has reached you inappropriately; please just reply to this message indicating so.]

tags: added: needs-xorglog
Changed in xserver-xorg-video-intel (Ubuntu):
status: New → Incomplete
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yeus (thomas-meschede-deactivatedaccount) wrote :
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yeus (thomas-meschede-deactivatedaccount) wrote :
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yeus (thomas-meschede-deactivatedaccount) wrote :

and this is my Xorg.0.log directly after reproducing the bug in blender

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darksonxd (darkson-xd) wrote :

I have the same problem.
My PC has a Intel GMA965 chipset.
I have switched from the regular mode to de UXA mode in XORG

Section "Device"
        Identifier "Configured Video Device"
        # ...
        Option "AccelMethod" "uxa"
EndSection

But even without that, has the same problem.
The only way i can make it work, is using static MesaGL version of Blender.
But the lack of the true OpenGL implementation, has several performance issues.

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darksonxd (darkson-xd) wrote :
Bryce Harrington (bryce)
description: updated
Bryce Harrington (bryce)
summary: - blender OpenGL Viewports get messed up with intel 965gm on jaunty 9.04
+ [i965] blender OpenGL Viewports get messed up with intel 965gm on jaunty
+ 9.04
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