Comment 46 for bug 177492

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Bryce Harrington (bryce) wrote :

unggnu and mabovo, it is interesting that INTEL_BATCH improves glxgears framerates, but like you say, glxgears is really more of a toy example than a real benchmark. What's needed is to test it with a real world workload - a 3D game would be suitable for this. I did some looking around online for better data on INTEL_BATCH, but what I've seen only appears to give glxgears data, which is not very compelling.

Anyway, if you can more thoroughly investigate the performance situation with some real world 3D apps and demonstrate that the performance with INTEL_BATCH is better than without, then please file a new bug to request switching that on.