Performance on many applications has actually improved significantly since 6.12.192 was released in mid-March. The vline feature still caps the framerate of 'torcs' at 30 fps most of the time, sometimes slipping into the low 20's, but the playability of the game is no longer as seriously affected as it was when I first opened this bug report in February.
Vline itself works great and no cutting of frames occurs, though I still keep a local git branch with vline removed so I can compare versions of the driver with and without it.
Last tried to test performance status on 3/23, but #27284 caused me to cancel testing until it was fixed.
Today I saw that the fix had arrived for "radeon," and that the latest DRM work was accepted into the kernel. I am currently running:
linux: 2.6.34- rc3-git+ 100401. 42be79e 2+git100315. a88e94d git100310. 40adcd6 git100401. 476a1c6
libdrm: 2.4.18-
mesa: 7.9-devel+
xf86-video-ati: 6.12.192+
Performance on many applications has actually improved significantly since 6.12.192 was released in mid-March. The vline feature still caps the framerate of 'torcs' at 30 fps most of the time, sometimes slipping into the low 20's, but the playability of the game is no longer as seriously affected as it was when I first opened this bug report in February.
Vline itself works great and no cutting of frames occurs, though I still keep a local git branch with vline removed so I can compare versions of the driver with and without it.