Comment 27 for bug 550218

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In , Jesse Barnes (jbarnes-virtuousgeek) wrote :

Yeah, I know it's just a bad workaround. It makes the crashes much less frequent but definitely doesn't address the real problem. Thanks for the heads up on the window destruction too; I think more of this code needs to use resource IDs and lookups for tracking rather than the drawable pointers. Eric made a change like this to the intel driver...

I wonder if there's a better way of tracking the GLX drawable vs X window drawable handles in both the Mesa and X code; it seems like we've been confusing them a lot lately.