Comment 52 for bug 247398

Revision history for this message
In , Francois Gouget (fgouget) wrote :

Some more data:
 * I ran the DirectX Caps Viewer (http://msdn.microsoft.com/en-us/library/ee417852%28VS.85%29.aspx) on Windows and in 'Mobile Intel(R) 945 Express Chipset Family\D3D Device Types' I got the following information:
   HAL\Caps: MaxPointSize = 256
   Reference\Caps: MaxPointSize = 64

 * I also ran the OpenGL Extensions Viewer (http://www.realtech-vr.com/glview/download.html) on Windows which showed:
   Point size range: 0.5 to 1.0
   Smoothed point size range: 1 to 256

So the DirectX capability matches the OpenGL one, but the Windows max point size is a bit different from what it is on Linux.