[ppa] Pulseaudio patches causing problems in 1.5.20
Bug #1094870 reported by
Timo Jyrinki
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Wine |
Invalid
|
Medium
|
|||
wine (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
From upstream bug report it sounds like the pulseaudio patches could be causing the dsound errors on launching various games like Civilization, Skyrim, etc.
Changed in wine: | |
importance: | Unknown → Medium |
status: | Unknown → New |
tags: | added: amd64 i386 raring |
Changed in wine: | |
status: | New → Invalid |
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OS: Kubuntu 64. fixme-all, err-all, warn-all, trace-all wine ./TESV.exe
wine-1.5.20 from package 1.5.20-0ubuntu1
Failing application: The Elder Scrolls V: Skyrim, version 1.8.151.0.7
Started with: WINEDEBUG=
(same thing happens when pressing play from launcher)
Not much more to say than the summary. It crashes at launch.
Works as intended with wine-1.5.19.
Wine debugger log attached.
Detailed log (WINEDEBUG= +relay, +seh,+tid wine ./TESV.exe &> detailed_log.txt) can be uploaded later if you wish (size: 71MiB).