warzone2100 2.1.0~0.svn3330-1 source package in Ubuntu

Changelog

warzone2100 (2.1.0~0.svn3330-1) unstable; urgency=low

  * New upstream development snapshot
    - Breaks compatibility with r3260 savegames and netcode
  * Kill a bogus EOF. Upstream said: That code FUBAR (Closes: #458733)
  * Improve the data package description - it is data, not the game
  * Install the upstream icon into the 128x128 icon subdirectory

warzone2100 (2.1.0~0.svn3260-2) unstable; urgency=low

  * Brown paper bag upload
  * Don't attempt to build/install the data in binary-arch (Closes: #458526)
  * Disable debug because that turns compiler warnings into errors
  * Specifically use automake 1.10 since automake 1.9 is a higher priority in
    the alternatives for automake and we need automake 1.10 or greater.

warzone2100 (2.1.0~0.svn3260-1) unstable; urgency=low

  * New upstream development snapshot
    - No longer creates save-game files that cause segfaults (Closes: #435278)
    - Includes a workaround for amd64 OpenAL bug (Closes: #435804)
    - Doesn't crash in the sk-startup One Player Skirmish map (Closes: #435871)
    - Depends on libpopt for command-line parsing
    - Depends on quesoglc for text rendering
  * Remove homepages from package descriptions
  * Use the upstream SVG icon and FreeDesktop menu file
  * Bump Standards-Version (no changes)
  * Set the distributor to Debian
  * Add myself to Uploaders
  * Fix the watch file so it will match 2.1 but not rc versions
  * patch/build/install/clean stuff in a more standard manner
    - Use the quilt make snippet instead of custom patch rules
    - We now only run ./configure once during the build process
    - We now install the new translations into the data package
    - We now install the mods into the data package
    - Don't ignore errors from make clean
    - No extraneous changes can enter the diff.gz
  * Tell the build scripts which SVN version we are
  * Mention intel texture issue and possibility of savegame/net changes
  * Add Vcs-* fields to show where the package is developed
  * Add ${misc:Depends} to the dependencies
  * Use the comment from the upstream .desktop in the Debian menu file

 -- Siegfried Gevatter (RainCT) <email address hidden>   Mon,  07 Jan 2008 18:24:36 +0000

Upload details

Uploaded by:
Siegfried Gevatter
Uploaded to:
Hardy
Original maintainer:
Debian Games Group
Architectures:
any
Section:
games
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
warzone2100_2.1.0~0.svn3330.orig.tar.gz 33.6 MiB 3ed10af2284f33ef0e6cf48fafd210fcd2f50643ea8d66303a312e69c50d2249
warzone2100_2.1.0~0.svn3330-1.diff.gz 6.4 KiB d794d48aa9e531899b89b6926d2848aac4f5b8368f75977297723c1ae54a5e8c
warzone2100_2.1.0~0.svn3330-1.dsc 1.2 KiB 2d7333bc880b79cbecc03fd05741e8d09a0a5365aafea03a4c00dadb0a1953fa

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