. Thread 3 (process 28568): #0 0x00002b6c173ce201 in nanosleep () from /lib/libc.so.6 #1 0x00002b6c16271464 in DirectFB_SetVideoMode (this=0x2b6c16271480, current=0x0, width=13678032, height=-1795890432, bpp=, flags=1082130624) at ../../src/video/directfb/SDL_DirectFB_video.c:743 zoom_aspect_x = 1082130624 zoom_aspect_y = i = -516 j = 2 ret = dsc = {flags = DSDESC_NONE, caps = DSCAPS_NONE, width = 858688, height = 0, pixelformat = 373869868, preallocated = {{data = 0x0, pitch = 0}, {data = 0x2b6c1627149e, pitch = 13677984}}, palette = {entries = 0x2b6c1622d1b7, size = 1082133960}} pixelformat = 11116 surface = (IDirectFBSurface *) 0x40800950 #2 0x0000000000000000 in ?? () . Thread 2 (process 28569): #0 0x00002b6c173cdb5f in waitpid () from /lib/libc.so.6 #1 0x00000000005230de in posixExceptionHandler (signum=11, siginfo=0x41000d20, sigcontext=) at exceptionhandler.c:496 btBuffer = {0x522d5b, 0x2b6c17365760, 0x2b6c16ad746c, 0x2b6c16accc1b, 0x2b6c16ac6c50, 0x2b6c16ac8a64, 0x2b6c16ac9baa, 0x2b6c16ad176b, 0x2b6c1871b317, 0x2b6c17407bed, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0} pid = 28603 gdbPipe = {12, 13} dumpFile = 11 allreadyRunning = 1 #2 #3 0x00002b6c16ad746c in ?? () from /usr/lib/libopenal.so.0 #4 0x00002b6c16accc1b in ?? () from /usr/lib/libopenal.so.0 #5 0x00002b6c16ac6c50 in ?? () from /usr/lib/libopenal.so.0 #6 0x00002b6c16ac8a64 in ?? () from /usr/lib/libopenal.so.0 #7 0x00002b6c16ac9baa in ?? () from /usr/lib/libopenal.so.0 #8 0x00002b6c16ad176b in ?? () from /usr/lib/libopenal.so.0 #9 0x00002b6c1871b317 in start_thread () from /lib/libpthread.so.0 #10 0x00002b6c17407bed in clone () from /lib/libc.so.6 #11 0x0000000000000000 in ?? () . Thread 1 (process 28565): #0 pie_ShadowDrawLoop () at piedraw.c:513 p = {{x = 30, y = 21, z = 32}, {x = 29, y = 16, z = -28}, {x = 14, y = 16, z = -28}} first = 7 i = 2 #1 0x0000000000516a99 in pie_RemainingPasses () at piedraw.c:797 No locals. #2 0x00000000004b7797 in drawTiles (camera=0x3f, player=) at display3d.c:951 i = 63 j = 63 zMax = psTile = (MAPTILE *) 0x3f edgeX = 64 edgeY = 63 bWaterTile = 0 PushedDown = TileIllum = 64 '@' shiftVal = 0 numTilesAveraged = 961 angle = 8.17009163 __FUNCTION__ = "drawTiles" #3 0x00000000004b83e0 in draw3DScene () at display3d.c:583 bPlayerHasHQ = #4 0x00000000004238af in displayWorld () at display.c:1519 pos = {x = 8, y = 0, z = 0} #5 0x000000000045ca17 in gameLoop () at loop.c:551 psCurr = psNext = (DROID *) 0x0 psCBuilding = (STRUCTURE *) 0x0 psNBuilding = (STRUCTURE *) 0x0 psCFeat = psNFeat = i = widgval = quitting = 0 intRetVal = INT_NONE clearMode = __FUNCTION__ = "gameLoop" #6 0x000000000045d8bc in main (argc=, argv=) at main.c:523 psPaletteBuffer = pSize = 768 #7 0x00002b6c17351b44 in __libc_start_main () from /lib/libc.so.6 #8 0x00000000004067b9 in _start ()