view3dscene 4.2.0-4build2 source package in Ubuntu

Changelog

view3dscene (4.2.0-4build2) noble; urgency=medium

  * No-change rebuild for CVE-2024-3094

 -- William Grant <email address hidden>  Mon, 01 Apr 2024 19:28:57 +1100

Upload details

Uploaded by:
William Grant
Uploaded to:
Noble
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release universe misc
Noble release universe misc

Downloads

File Size SHA-256 Checksum
view3dscene_4.2.0.orig.tar.xz 452.9 KiB 91f21db241b7dc4a60956b43bff054cba42ac40b878495d6e6a7bceff779c459
view3dscene_4.2.0-4build2.debian.tar.xz 9.1 KiB 7d738b4b7e515860206f1b9b8217f1d5e104dbab86b351e1ffdf35ad16064fc6
view3dscene_4.2.0-4build2.dsc 2.3 KiB 88b480d562220daddc1ff9ed71b91abbce2f90749c9ca0fcdf1661977bf94ebe

Available diffs

View changes file

Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 .
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 .
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).