view3dscene 4.2.0-1ubuntu2 source package in Ubuntu

Changelog

view3dscene (4.2.0-1ubuntu2) mantic; urgency=medium

  * Depend on libgl1, not obsolete transitional packages.
    Closes: #1051598.

 -- Steve Langasek <email address hidden>  Mon, 18 Sep 2023 22:57:28 +0000

Upload details

Uploaded by:
Steve Langasek
Uploaded to:
Mantic
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Mantic release universe misc

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File Size SHA-256 Checksum
view3dscene_4.2.0.orig.tar.xz 452.9 KiB 91f21db241b7dc4a60956b43bff054cba42ac40b878495d6e6a7bceff779c459
view3dscene_4.2.0-1ubuntu2.debian.tar.xz 8.7 KiB 9650a94db8bceae2ab8308e50a1cd3234bbcee996913615f930af1aab42a8687
view3dscene_4.2.0-1ubuntu2.dsc 2.3 KiB 063608b8016deffc5831538779f2fbc97113a2fe950401de4634cdafef3f94c0

Available diffs

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Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 .
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 .
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).