view3dscene 3.18.0-4 source package in Ubuntu

Changelog

view3dscene (3.18.0-4) unstable; urgency=medium

  * Use --export-filename i.s.o. --export-png (Closes: #959610)
  * Bump debhelper compat to 13 (via debhelper-compat)
  * Bump standards
  * Drop versioned B-D fp-utils, even jessie has higher

 -- Paul Gevers <email address hidden>  Wed, 06 May 2020 20:34:49 +0200

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

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Series Pocket Published Component Section

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File Size SHA-256 Checksum
view3dscene_3.18.0-4.dsc 2.0 KiB f1cec026eb096424e7ec44dfe9228e4356abb1c475272b2f1ecaf7857ef9e0a4
view3dscene_3.18.0.orig.tar.gz 6.8 MiB 583901b66c4f7a18b7b83ed5cee2aad21b9f2b76f2c2cb79e5ce3c9c2b7db2d1
view3dscene_3.18.0-4.debian.tar.xz 7.3 KiB 2ae4aa52660ae437806fdecb3bddb6f2f5e1ef253d7b5f798567df4ac9150ce0

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Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 .
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 .
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).