unity8 may crash with SIGSEGV in QSGTexture::setFiltering() when (dis)connecting to WiFi Display

Bug #1594468 reported by Daniel d'Andrada
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
unity8 (Ubuntu)
Triaged
Medium
Daniel d'Andrada

Bug Description

See bug 1594358 for details.

After lp:~dandrader/unity8/stopAnimatedSprite lands this might still happen if the (dis)connection happens while an animated cursor is being displayed.

Changed in unity8 (Ubuntu):
assignee: nobody → Daniel d'Andrada (dandrader)
Michał Sawicz (saviq)
Changed in unity8 (Ubuntu):
status: New → Triaged
importance: Undecided → Medium
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