Need a license check test
Bug #1590044 reported by
Albert Astals Cid
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity8 (Ubuntu) |
Fix Released
|
Medium
|
Albert Astals Cid |
Bug Description
We used to have a license check test when running on the old CI, that got lost when moving to the new CI.
We should introduce one as a regular "make test" check.
Saviq mentions unity-api project has one we could get inspired by.
Related branches
lp:~aacid/unity8/reenable_licensecheck
- Michał Sawicz: Approve
- Unity8 CI Bot: Approve (continuous-integration)
-
Diff: 412 lines (+259/-4)16 files modifiedbuild.sh (+16/-0)
po/update-unity-pot (+17/-0)
qml/Launcher/MoreAppsHeader.qml (+16/-0)
qml/Stage/StageMaths.qml (+16/-0)
qml/Stage/WindowInfoItem.qml (+16/-0)
tests/CMakeLists.txt (+1/-0)
tests/copyright/check_copyright.sh (+33/-4)
tests/mocks/Unity/Indicators/fakeindicatorsmodeldata.js (+16/-0)
tests/qmltests/ApplicationMenuDataLoader.qml (+16/-0)
tests/scripts/alert-launcher-icon.sh (+16/-0)
tests/scripts/get-progress.sh (+16/-0)
tests/scripts/list-launcher-icons.sh (+16/-0)
tests/scripts/set-count-visible.sh (+16/-0)
tests/scripts/set-count.sh (+16/-0)
tests/scripts/set-progress.sh (+16/-0)
tools/unlock-device (+16/-0)
Changed in unity8 (Ubuntu): | |
status: | New → Triaged |
importance: | Undecided → Medium |
Changed in unity8 (Ubuntu): | |
assignee: | nobody → Albert Astals Cid (aacid) |
status: | Triaged → In Progress |
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This bug was fixed in the package unity8 - 8.15+17. 04.20170308- 0ubuntu1
--------------- 04.20170308- 0ubuntu1) zesty; urgency=medium
unity8 (8.15+17.
[ Albert Astals Cid ] erence
* Let's follow the keyboard order
* Enable the license check (LP: #1590044)
* Show a barebones error message if loading the QML doesn't work
* Make sure cursor is back to normal when closing the window (LP:
#1666158)
* Fix small warning when sensitive is undefined
* Remove unused member variable
* Initialize m_msecsSinceRef
* Add warning if registerService fails
* Move menus Component {} out of the repeater
* Add tool to browse menus of a running app
[ Daniel d'Andrada ]
* Drag child windows with Alt+LeftMouseButton (LP: #1664947)
[ Gerry Boland ] odel: connect to the OSK surface to know when it goes
* TopLevelWindowM
away so we can clean up after it. (LP: #1670681)
[ Josh Arenson ]
* Initialize sessionMode to single when mock is reset (LP: #1667463)
[ Lukáš Tinkl ]
* Make the menu string "Back" translatable
* Let the OSK be driven by a switch in indicator-keyboard (LP:
#1521518)
* Disable the tutorial when there's no touchscreen (LP: #1661557)
* Shell chrome fixes (LP: #1658117, #1665723, #1665724, #1669010)
* Cancel the drag as soon as we're entering the spread (LP: #1668642)
* Fix being unable to use window control buttons or menus with touch
(LP: #1667604, #1668387)
[ Michael Terry ]
* Set QT_IM_MODULE in the greeter so that the OSK can come up. (LP:
#1670383)
* Simplify our startup handling of Mir environment variables and set
the right socket path in snappy.
[ Michael Zanetti ]
* Cancel the home key activation if something else is pressed along
with Meta (LP: #1670678)
* close the drawer when something is launched from the launcher (LP:
#1660367)
* use a svg instead of a png for the Launcher's BFB (LP: #1668057)
* change the default setting for the launcher autohiding (LP:
#1670655)
[ Nick Dedekind ] test_spreadDisa bled to ensure initial state for each
* Split up Shell::
test.
-- Michał Sawicz <email address hidden> Wed, 08 Mar 2017 09:56:46 +0000