[windowed mode] Dash doesn't receive mouse events when mouse is pushed against right edge of the screen
Bug #1525350 reported by
Andrea Bernabei
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Canonical System Image |
Fix Released
|
Medium
|
Unassigned | ||
unity8 (Ubuntu) |
Fix Released
|
Medium
|
Albert Astals Cid |
Bug Description
krillin, rc-proposed, r199
How to reproduce:
1) connect a bluetooth mouse
2) wait for the device to switch to windowed mode
3) go to the dash
4) push the mouse against the right edge of the screen
5) try dragging the view to scroll, or try using the mousewheel to scroll the view
Expected outcome:
the view scrolls
Actual outcome:
the view doesn't seem to get mouse events
Reproducibilty:
50%
Related branches
lp:~aacid/unity8/dont_let_mouse_outside_item
- Unity8 CI Bot: Needs Fixing (continuous-integration)
- Michał Sawicz: Needs Fixing
- Daniel d'Andrada (community): Approve
-
Diff: 25 lines (+5/-5)1 file modifiedplugins/Cursor/MousePointer.cpp (+5/-5)
Changed in unity8 (Ubuntu): | |
status: | Triaged → In Progress |
Changed in canonical-devices-system-image: | |
status: | New → Fix Committed |
importance: | Undecided → Medium |
milestone: | none → 12 |
Changed in canonical-devices-system-image: | |
status: | Fix Committed → Fix Released |
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I think this might be to do with the fact that as you "pushed" your cursor against the edge, the edge barrier kicked in and your input would get delivered off-screen. This should likely not happen and input should be where the cursor is, not where the edge barrier considers it to be for edge-push recognition.