WaitingDots causing unity8 to continually render
Bug #1334413 reported by
Gerry Boland
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity8 (Ubuntu) |
Invalid
|
Medium
|
Unassigned |
Bug Description
On Nexus 10, unity8's CPU usage is constantly over 15% when the UI is doing nothing.
Profiling, I found that WaitingDots animation is continually working, and causing the renderer to keep re-rendering.
Changed in unity8: | |
status: | New → Triaged |
importance: | Undecided → Medium |
Changed in unity8 (Ubuntu): | |
importance: | Undecided → Medium |
status: | New → Triaged |
no longer affects: | unity8 |
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per some further discussion, the waiting dots is animating (altho not visible) on the mainstage & sidestage...hence its only occurring on N10 and not on N4 (where there's no stageness)