hud searches don't update properly
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
| Unity |
Fix Released
|
Medium
|
Gord Allott | |
| unity (Ubuntu) |
Medium
|
Gord Allott |
Bug Description
Unity successfully submits a query to the HUD and shows the results. It doesn't react to "UpdatedQuery" signals emitted by the HUD, however.
This is important for working support for XUL applications that populate their menus dynamically only after the search has been created.
Related branches
- Marco Trevisan (Treviño): Approve on 2012-03-20
-
Diff: 230 lines (+136/-5)3 files modifiedUnityCore/Hud.cpp (+1/-0)
tests/test_hud.cpp (+41/-3)
tests/test_service_hud.c (+94/-2)
David Barth (dbarth) wrote : | #1 |
Changed in unity (Ubuntu): | |
assignee: | nobody → Gord Allott (gordallott) |
status: | New → In Progress |
importance: | Undecided → Medium |
milestone: | none → ubuntu-12.04 |
Changed in unity: | |
assignee: | nobody → Gord Allott (gordallott) |
importance: | Undecided → Medium |
status: | New → In Progress |
milestone: | none → 5.8.0 |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
Launchpad Janitor (janitor) wrote : | #2 |
This bug was fixed in the package unity - 5.8.0-0ubuntu1
---------------
unity (5.8.0-0ubuntu1) precise-proposed; urgency=low
* New upstream release.
- New "push mouse offscreen" feature really difficult to get (LP: #923749)
- unity-2d-panel crashed with SIGSEGV in
unity:
- Pressing "Alt+Enter" causes compiz to crash in CompOption::value() from
unity:
- SEGSIGV after unplugging external monitor (LP: #962693)
- Background colorization should use a different heuristic (LP: #865239)
- compiz+unity3d generates > 50 wakeups a second on idle system
(LP: #917210)
- [FFe, UIFe] HUD - The HUD does not respect launcher autohide or icon
size settings (LP: #921506)
- clicking on folders in the file lens does not open nautilus
(LP: #921665)
- No text inside multirange filters (LP: #927710)
- can't alt-tab restore minimized uis which have an instance on another
workspace (LP: #933397)
- Ubuntu Software Center Unity launcher integration is not working
(LP: #932280)
- The line separator between the launcher and the dash is cleared when
selecting a category (LP: #941082)
- unity-panel-service crashed with SIGSEGV in g_hash_
(LP: #937119)
- Alt-F10 locks up Unity (LP: #948522)
- multimonitor, launcher: Provide an option to display either a single
launcher or a launcher on each display in a multi-monitor environment
(LP: #950136)
- multimonitor: Please give me a way to turn off sticky monitor edges
(LP: #946104)
- Unity 5.6: key bindings (such as Super) don't work on empty workspace or
on slow/loaded systems (LP: #953089)
- Alt+arrows keyboard shortcuts don't invoke Back and Forward navigation
(LP: #953783)
- HUD is sending 2 menu signals instead of 1 (LP: #956878)
- 6th item of HUD not fully visible (LP: #957229)
- HUD: seems to trigger operations more than once (LP: #960503)
- Launcher gets always desaturated when using HUD on secondary monitor
(LP: #961169)
- [5.8 pre staging] launcher is displayed on the left screen, not the
primary one (LP: #961281)
- launcher icons do not re-saturate after dash is closed (LP: #961844)
- Launcher shows arrows for applications on all workspaces (LP: #961977)
- Dash - Implement overlay scrollbars in Dash (LP: #608124)
- [UIFe] Dash - No message displayed when no results are returned in the
Dash (LP: #711199)
- Dash - "See more..." line should be base-aligned with section header
(LP: #748101)
- Dash - Missing category separator line in dash (LP: #850984)
- Dash and Launcher - As soon as a user starts dragging a file from the
Dash, there is a 'flicker' before the Launcher icons that are valid drop
receptacles re-saturate (LP: #863230)
- Dash - When multiple results have equal string match relevancy ranking,
those with equal ranking should be then sorted by frequency of use.
(LP: #871900)
- Keyboard shortcut - F10 shortcut is used to show m...
Changed in unity (Ubuntu): | |
status: | In Progress → Fix Released |
Gord confirmed that he is aware of the issue and working with Ryan to provide a fix.