Unity launcher animation wrongly implies slowness
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ayatana Design |
Incomplete
|
Undecided
|
Unassigned | ||
Unity |
Confirmed
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
Using Ubuntu 11.10 (or 11.04) I see the Unity launcher icons animate when used, however the style of the animation and particularly the graphical animation cycle time gives a user impression that things are happening slowly. This is an unfortunate impression, and might be fixable.
I measure the animation cycle period to be approximately 2.5 seconds. Even watching an analogue clock face seconds hand is boring, and that is 2 1/2 times faster than the launcher icon animation.
Subjective impression is a subtle thing, I like Unity, but using it more just recently I wondered why I felt frustrated, and I think this animation is one significant factor. I have seen many adverse comments on Unity and most are not specific. I think 'impression' may be important in some of these cases.
I suggest that launcher icon animation be considered such that *immediately* on selection, a fast and brief animation is seen, maybe a shiver or a boundary size toggle small and back again. Then for the remainder of the waiting time something non changing such as a dimmed brightness of the icon or other non changing feature, simply confirming that action is in progress. But whatever is seen from the animation it must not be slow, which easily is interpreted as a poor response.
HTH
Changed in ayatana-design: | |
status: | New → Incomplete |
Changed in unity: | |
status: | New → Confirmed |
Status changed to 'Confirmed' because the bug affects multiple users.