Window borders on the bottom left and bottom right are too thin for resizing.

Bug #886648 reported by Omega on 2011-11-05
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ayatana Design
unity (Ubuntu)

Bug Description

When you hover over the bottom left and bottom right edge of a window, the resize cursor only appears for a few teeny tiny pixels. It makes it very difficult to resize windows from those edges as the trigger-zone for the resize cursor and click-drag option is too small to be used casually.

Window borders don't need to be thicker, so much as this range just has to have a minimum width so that when I go to resize my windows from the bottom left or bottom right, I'm not sitting there playing darts with my mouse cursor looking to bullseye a 2px range!

ProblemType: Bug
DistroRelease: Ubuntu 11.10
Package: unity 4.24.0-0ubuntu2b1
ProcVersionSignature: Ubuntu 3.0.0-12.20-generic 3.0.4
Uname: Linux 3.0.0-12-generic x86_64
NonfreeKernelModules: nvidia
ApportVersion: 1.23-0ubuntu3
Architecture: amd64
CompizPlugins: [core,bailer,detection,composite,opengl,decor,gnomecompat,place,resize,mousepoll,regex,vpswitch,compiztoolbox,move,session,imgpng,grid,snap,wall,unitymtgrabhandles,animation,expo,ezoom,workarounds,fade,scale,unityshell]
Date: Sat Nov 5 14:40:57 2011
DistroCodename: oneiric
DistroVariant: ubuntu
InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Release amd64 (20111012)
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install)

Omega (atrauzzi) wrote :
Bilal Shahid (s9iper1) wrote :

thank you for taking time in filing the bug to make ubuntu better.
the window resize border are pretty good and decent.marking as incomplete and adding ayatana design

Changed in unity (Ubuntu):
status: New → Incomplete
Didier Roche (didrocks) on 2011-11-22
Changed in unity:
status: New → Incomplete
Omega (atrauzzi) wrote :

I disagree. I have heard numerous complaints from other users of Ubuntu on the range that displays the resize cursor. It needs to be larger so that people don't have to bullseye the ~3 pixel range it triggers on.

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