#0 0x00000000021c12e0 in ?? () No symbol table info available. #1 0x00007fce59a2d321 in PanelView::~PanelView (this=0x1bee8a0, __in_chrg=) at /build/buildd/unity-3.8.8/src/PanelView.cpp:90 No locals. #2 0x00007fce59a2d499 in PanelView::~PanelView (this=0x1bee8a0, __in_chrg=) at /build/buildd/unity-3.8.8/src/PanelView.cpp:97 No locals. #3 0x00007fce58a10a7b in nux::Object::Destroy (this=0x1bee8b8) at ./Object.cpp:430 No locals. #4 0x00007fce58a10c6e in nux::Object::UnReference (this=0x1bee8b8) at ./Object.cpp:333 No locals. #5 0x00007fce596bfc95 in nux::Layout::~Layout (this=0x21b11a0, __in_chrg=) at ./Layout.cpp:57 No locals. #6 0x00007fce596af3c9 in nux::HLayout::~HLayout (this=0x21b11a0, __in_chrg=) at ./HLayout.cpp:65 No locals. #7 0x00007fce58a10a7b in nux::Object::Destroy (this=0x21b11a0) at ./Object.cpp:430 No locals. #8 0x00007fce58a10c6e in nux::Object::UnReference (this=0x21b11a0) at ./Object.cpp:333 No locals. #9 0x00007fce596b89e9 in nux::View::RemoveLayout (this=0x2226a10) at ./View.cpp:426 No locals. #10 0x00007fce596b8f5a in nux::View::~View (this=0x2226a10, __in_chrg=) at ./View.cpp:60 No locals. #11 0x00007fce596836f9 in nux::BaseWindow::~BaseWindow (this=0x2226a10, __in_chrg=) at ./BaseWindow.cpp:97 No locals. #12 0x00007fce58a10a7b in nux::Object::Destroy (this=0x2226a10) at ./Object.cpp:430 No locals. #13 0x00007fce58a10c6e in nux::Object::UnReference (this=0x2226a10) at ./Object.cpp:333 No locals. #14 0x00007fce59a2124d in PanelController::OnScreenChanged (this=0x170ac50, primary_monitor=0, monitors=...) at /build/buildd/unity-3.8.8/src/PanelController.cpp:200 n_monitors = 1 i = #15 0x00007fce59a929f2 in emit (this=0x1772150) at /usr/include/sigc++-2.0/sigc++/signal.h:1252 No locals. #16 emit (this=0x1772150) at /usr/include/sigc++-2.0/sigc++/signal.h:2885 No locals. #17 UScreen::Refresh (this=0x1772150) at /build/buildd/unity-3.8.8/src/UScreen.cpp:127 screen = primary = 0 last_geo = {x = 0, y = 0, width = 1366, height = 768} #18 0x00007fce59a92b00 in UScreen::OnIdleChanged (self=) at /build/buildd/unity-3.8.8/src/UScreen.cpp:87 No locals. #19 0x00007fce6a1d0bcd in g_main_dispatch (context=0x9526a0) at /build/buildd/glib2.0-2.28.5/./glib/gmain.c:2440 dispatch = 0x7fce6a1cc4e0 was_in_call = 0 user_data = 0x1772150 callback = 0x7fce59a92af0 cb_funcs = 0x7fce6a47b630 cb_data = 0x7fce600143c0 current_source_link = {data = 0x7fce60bf8da0, next = 0x0} need_destroy = source = 0x7fce60bf8da0 current = 0x953090 i = #20 g_main_context_dispatch (context=0x9526a0) at /build/buildd/glib2.0-2.28.5/./glib/gmain.c:3013 No locals. #21 0x00007fce6a1d13a8 in g_main_context_iterate (context=0x9526a0, block=, dispatch=1, self=) at /build/buildd/glib2.0-2.28.5/./glib/gmain.c:3091 max_priority = 200 timeout = 0 some_ready = 1 nfds = 16 allocated_nfds = fds = #22 0x00007fce6a1d19f2 in g_main_loop_run (loop=0x982c90) at /build/buildd/glib2.0-2.28.5/./glib/gmain.c:3299 __PRETTY_FUNCTION__ = "g_main_loop_run" #23 0x000000000042a2ea in CompScreen::eventLoop() () No symbol table info available. #24 0x0000000000423160 in main () No symbol table info available.