Just to update everyone, Unity's Dash _will_ have keynav, gord is working on that right now, hopefully with this week's release you'll see a good amount of improvements there, but it's obviously going to take some time to perfect it :)
Until then, I'm handling this bug and making pressing Enter inside the text entry at least activate the first result.
Just to update everyone, Unity's Dash _will_ have keynav, gord is working on that right now, hopefully with this week's release you'll see a good amount of improvements there, but it's obviously going to take some time to perfect it :)
Until then, I'm handling this bug and making pressing Enter inside the text entry at least activate the first result.