scaling should be applied based on DPI value of the hardware the app is running on
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
1)
Description: Ubuntu 16.04.2 LTS
Release: 16.04
2)
unity:
Installed: 7.4.0+16.
3) When an application window is moved from a screen to another it should be updated to the new screen's DPI settings.
Specifically if I have a high dpi and a "normal" screen with scaling factors of 2 and 1 respectively, moving a window app like the terminal from the high dpi to the normal screen shouldn't make the content giant but adapt to the new screen's scaling factor
4) When setting the scaling through the display GUI the options of "Scale all window contents to match" is either the built-in high DPI screen or the "normal" external one. This means the contents will be really small on the high DPI screen or very large on the other one.
Is there a way another option can be added to have the scaling based on each application's screen?