Activity log for bug #1380549

Date Who What changed Old value New value Message
2014-10-13 09:58:09 James Lewis bug added bug
2014-10-13 09:58:38 James Lewis description When running a 3d game via openGL, an indicator updating updating it's icons seems to cause a glytch, whereby the openGL window stutters for ~300ms. This is particularly noticeable with "clementine" music player, which updates the icon to show track progress every 10 seconds. It sounds trivial, but it completely destroys gameplay, and I imagine other applications playing video or animations may be similarly affected. This effect does not happen when indicator-multiload updates it's mini graphs in the top bar, which I imagine are handled slightly differently, not being icons. In 14.04 as of 10 Oct 2014, When running a 3d game via openGL, an indicator updating updating it's icons seems to cause a glytch, whereby the openGL window stutters for ~300ms. This is particularly noticeable with "clementine" music player, which updates the icon to show track progress every 10 seconds. It sounds trivial, but it completely destroys gameplay, and I imagine other applications playing video or animations may be similarly affected. This effect does not happen when indicator-multiload updates it's mini graphs in the top bar, which I imagine are handled slightly differently, not being icons.
2014-10-13 14:04:12 James Lewis description In 14.04 as of 10 Oct 2014, When running a 3d game via openGL, an indicator updating updating it's icons seems to cause a glytch, whereby the openGL window stutters for ~300ms. This is particularly noticeable with "clementine" music player, which updates the icon to show track progress every 10 seconds. It sounds trivial, but it completely destroys gameplay, and I imagine other applications playing video or animations may be similarly affected. This effect does not happen when indicator-multiload updates it's mini graphs in the top bar, which I imagine are handled slightly differently, not being icons. In 14.04, confirmed on 10 Oct 2014, When running a 3d game via openGL, an indicator updating updating it's icons seems to cause a glytch, whereby the openGL window stutters for ~300ms. This is particularly noticeable with "clementine" music player, which updates the icon to show track progress every 10 seconds. It sounds trivial, but it completely destroys gameplay, and I imagine other applications playing video or animations may be similarly affected. This effect does not happen when indicator-multiload updates it's mini graphs in the top bar, which I imagine are handled slightly differently, not being icons.