compiz crashed with SIGSEGV in compiz::opengl::bindTexImageGLX()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
This happened after an upgrade from fresh 13.10 to devel sources (I can link my sources.list if necessary). I'm on a new Lenovo IdeaPad Y510P with dual graphics. The upgrade got the open source NVIDIA drivers working (the screen is at full resolution), but there are no window decorations (I would take a screenshot, but...). In any case, I will see if this is resolved on a reboot.
ProblemType: Crash
DistroRelease: Ubuntu 14.04
Package: unity 7.1.2+14.
ProcVersionSign
Uname: Linux 3.13.0-8-generic x86_64
ApportVersion: 2.13.2-0ubuntu4
Architecture: amd64
CrashCounter: 1
CurrentDesktop: Unity
Date: Mon Feb 17 14:38:16 2014
ExecutablePath: /usr/bin/compiz
InstallationDate: Installed on 2014-02-16 (1 days ago)
InstallationMedia: Ubuntu 13.10 "Saucy Salamander" - Release amd64 (20131016.1)
ProcCmdline: compiz
ProcEnviron:
LANGUAGE=en_US
PATH=(custom, no user)
XDG_RUNTIME_
LANG=en_US.UTF-8
SHELL=/bin/bash
SegvAnalysis:
Segfault happened at: 0x7f64e2a5ed50 <__memmove_
PC (0x7f64e2a5ed50) ok
source "(%rsi)" (0x52175af4) not located in a known VMA region (needed readable region)!
destination "%xmm0" ok
SegvReason: reading unknown VMA
Signal: 11
SourcePackage: unity
StacktraceTop:
?? () from /usr/lib/
?? () from /usr/lib/
compiz:
TfpTexture:
TfpTexture:
Title: compiz crashed with SIGSEGV in compiz:
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo
Thank you for taking the time to report this crash and helping to make this software better. This particular crash has already been reported and is a duplicate of bug #1055166, so is being marked as such. Please look at the other bug report to see if there is any missing information that you can provide, or to see if there is a workaround for the bug. Additionally, any further discussion regarding the bug should occur in the other report. Please continue to report any other bugs you may find.