2014-01-04 11:26:55 |
Silviu C. |
description |
When running fullscreen application with wine which requires a resolution change, the resolution change happens but the Unity stuff still appears on screen and can be interacted with.
More than that, it appears that somehow I get a big window that is "zoomed in" on the game. If a move the mouse to the screen edges I can get it to "scroll" and it shows me a black background.
Example:
The GoG version of the game Nox runs in 640x480 by default. If I don't check the "emulate desktop" for wine, the game will go fullscreen, the resolution will change but Unity is still visible.
Screenshot will be attached.
This is probably related to bug #734908 which has been marked as fixed... however, googling around it seems that people still have issues.
ProblemType: Bug
DistroRelease: Ubuntu 12.04
Package: unity 5.20.0-0ubuntu2
ProcVersionSignature: Ubuntu 3.11.0-15.23~precise1-generic 3.11.10
Uname: Linux 3.11.0-15-generic x86_64
NonfreeKernelModules: nvidia
ApportVersion: 2.0.1-0ubuntu17.6
Architecture: amd64
CompizPlugins: [core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
Date: Sat Jan 4 12:39:39 2014
InstallationMedia: Ubuntu 12.04.2 LTS "Precise Pangolin" - Release amd64 (20130213)
MarkForUpload: True
ProcEnviron:
TERM=xterm
PATH=(custom, no user)
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install) |
When running fullscreen application with wine which requires a resolution change, the resolution change happens but the Unity stuff still appears on screen and can be interacted with.
More than that, it appears that somehow I get a big window that is "zoomed in" on the game. If a move the mouse to the screen edges I can get it to "scroll" and it shows me a black background.
Example:
The GoG version of the game Nox runs in 640x480 by default. If I don't check the "emulate desktop" for wine, the game will go fullscreen, the resolution will change but Unity is still visible.
Screenshot will be attached.
This is probably related to bug #734908 which has been marked as fixed... however, googling around it seems that people still have issues.
The problem does not occur if I first change the desktop resolution to match that of the game with the nvidia-settings utility
ProblemType: Bug
DistroRelease: Ubuntu 12.04
Package: unity 5.20.0-0ubuntu2
ProcVersionSignature: Ubuntu 3.11.0-15.23~precise1-generic 3.11.10
Uname: Linux 3.11.0-15-generic x86_64
NonfreeKernelModules: nvidia
ApportVersion: 2.0.1-0ubuntu17.6
Architecture: amd64
CompizPlugins: [core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
Date: Sat Jan 4 12:39:39 2014
InstallationMedia: Ubuntu 12.04.2 LTS "Precise Pangolin" - Release amd64 (20130213)
MarkForUpload: True
ProcEnviron:
TERM=xterm
PATH=(custom, no user)
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install) |
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