Activity log for bug #1163459

Date Who What changed Old value New value Message
2013-04-02 17:12:54 Brandon Schaefer bug added bug
2013-04-02 17:13:01 Brandon Schaefer unity: status New Triaged
2013-04-02 17:13:04 Brandon Schaefer unity: importance Undecided Low
2013-04-02 17:13:08 Brandon Schaefer unity: milestone 7.0.0
2013-04-02 17:13:14 Brandon Schaefer bug task added unity (Ubuntu)
2013-04-02 17:13:20 Brandon Schaefer unity (Ubuntu): status New Triaged
2013-04-02 17:13:25 Brandon Schaefer unity (Ubuntu): importance Undecided Low
2013-04-02 17:16:02 Brandon Schaefer attachment added home_button.png https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1163459/+attachment/3615469/+files/home_button.png
2013-04-02 17:34:04 Brandon Schaefer description To reproduce: 1: Open Nautlius 2: Drag the "Home" Button that is part of the current path you are on. 3: Drag the button over the launcher This button still has the "text/uri-list" as part of its mimes, but the XdndManager doesn't pick up that it is moving, as the launcher icons should dim right when you start dragging it. As you see nothing gets dimmed, and moving it over the launcher causes it to get stuck. So this could be a bug in Nautlius, or somewhere between where we get the mimes from nux and the XdndManager.cpp To reproduce: 1: Open Nautlius 2: Drag the "Home" Button that is part of the current path you are on. 3: Drag the button over the launcher This button still has the "text/uri-list" as part of its mimes, but the XdndManager doesn't pick up that it is moving, as the launcher icons should dim right when you start dragging it. As you see nothing gets dimmed, and moving it over the launcher causes it to get stuck. So this could be a bug in Nautlius, or somewhere between where we get the mimes from nux and the XdndManager.cpp It looks like nautlius does not create an Xwindow for the dragging of the Home button. This means the XdndManager doesn't know about it. So we need to figure out a way to tell if the XdndManager knows about the drag, if it doesn't know about the Dnd ignore it in the launcher. This could possibly be done by check if we have got to StartDnd, which only gets called by the XdndManager.
2013-04-04 14:35:11 Stephen M. Webb unity: milestone 7.0.0 7.0.1
2014-07-23 16:25:55 Marco Trevisan (Treviño) unity: milestone 7.0.1 7.3.1
2015-02-11 16:36:52 Stephen M. Webb unity: milestone 7.3.1 7.3.2
2015-03-19 15:37:50 Stephen M. Webb unity: milestone 7.3.2 7.3.3
2015-10-26 14:50:08 Marco Trevisan (Treviño) tags rls-w-incoming
2015-10-26 15:48:42 Marco Trevisan (Treviño) unity: milestone 7.3.3 7.4.0
2015-10-30 14:13:16 Marco Trevisan (Treviño) tags rls-w-incoming rls-x-incoming
2015-12-09 17:11:42 Marco Trevisan (Treviño) tags rls-x-incoming rls-x-incoming unity-backlog