#0 0x00007f5e28da595e in ?? () from /usr/lib/nvidia-current/libnvidia-glcore.so.302.17 No symbol table info available. #1 0x00007f5e28e4e061 in ?? () from /usr/lib/nvidia-current/libnvidia-glcore.so.302.17 No symbol table info available. #2 0x00007f5e29046269 in ?? () from /usr/lib/nvidia-current/libnvidia-glcore.so.302.17 No symbol table info available. #3 0x00007f5e29042ee3 in ?? () from /usr/lib/nvidia-current/libnvidia-glcore.so.302.17 No symbol table info available. #4 0x00007f5e21041f3a in nux::GraphicsEngine::QRP_GLSL_1Tex (this=0x151ae70, x=0, y=0, width=, height=, DeviceTexture=..., texxform0=..., color0=...) at ./RenderingPipeGLSL.cpp:963 fx = ShaderProg = {ptr_ = 0x16c3ac0} MVPMatrix = {m = {{0.000555555569, 0, 0, 0}, {0, -0.00185185182, 0, 0}, {0, 0, -1, 0}, { -1, 1, 0, 1}}} fy = TextureObjectLocation = VertexColorLocation = 2 VPMatrixLocation = VtxBuffer = {0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1080, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3600, 1080, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 3600, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0} VertexLocation = 0 TextureCoord0Location = 1 #5 0x00007f5e2102c5f9 in nux::GraphicsEngine::QRP_1Tex (this=0x151ae70, x=0, y=0, width=3600, height=1080, DeviceTexture=..., texxform0=..., color0=...) at ./RenderingPipe.cpp:364 No locals. #6 0x00007f5e2138f991 in nux::WindowCompositor::PresentBufferToScreen (this=0x1685f80, HWTexture=..., x=0, y=0, RenderToMainTexture=, BluredBackground=, opacity=0, premultiply=true) at ./WindowCompositor.cpp:1652 src_width = src_height = 1080 texxform0 = {u0 = 0, v0 = 1, u1 = 1, v1 = 0, uscale = 1, vscale = 1, uoffset = 0, voffset = 0, uwrap = nux::TEXWRAP_CLAMP, vwrap = nux::TEXWRAP_CLAMP, min_filter = nux::TEXFILTER_NEAREST, mag_filter = nux::TEXFILTER_NEAREST, flip_u_coord = false, flip_v_coord = true, m_tex_coord_type = nux::TexCoordXForm::OFFSET_SCALE_COORD} window_width = window_height = #7 0x00007f5e21392a90 in nux::WindowCompositor::RenderTopViews (this=0x1685f80, force_draw=false, windows_to_render=..., drawModal=false) at ./WindowCompositor.cpp:1503 rt = @0x16b85d8: {color_rt = {ptr_ = 0x1a3dd50}, depth_rt = {ptr_ = 0x16b87e0}} window_ptr = @0x2460e20: {ptr_ = 0x16b7f60, destroy_listener_ = {slot_ = 0x17fa300}} window = 0x16b7f60 it = {_M_node = 0x2460e10} end = {_M_node = 0x7fffc1d9ce20} windows = {, std::allocator > >> = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_node = {_M_next = 0x2460e10, _M_prev = 0x10995d0}}}, } graphics_engine = @0x151ae70: {m_CurrrentContext = {x = 0, y = 0, width = 3600, height = 1080}, ClippingRect = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, m_2DModelViewMatricesStack = {, std::allocator > >> = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_node = {_M_next = 0x151ae98, _M_prev = 0x151ae98}}}, }, ResourceCache = {> = { = { _vptr.NResourceSet = 0x7f5e212714b0, FirstResource = 0x23f1b80}, ResourceMap = { _M_t = { _M_impl = { > > >> = {<__gnu_cxx::new_allocator > > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x23f29e0, _M_left = 0x23f29e0, _M_right = 0x23f29e0}, _M_node_count = 1}}}, ResourceFactories = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1505c50, _M_finish = 0x1505c98, _M_end_of_storage = 0x1505cd0}}, }, ResourceUpdaters = { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1505ce0, _M_finish = 0x1505d28, _M_end_of_storage = 0x1505d60}}, }}, }, _normal_font = {ptr_ = 0x0}, _bold_font = {ptr_ = 0x0}, m_AsmColor = {ptr_ = 0x151b7b0}, m_AsmTextureModColor = {ptr_ = 0x151b650}, m_AsmTextureRectModColor = { ptr_ = 0x1520b60}, m_AsmPixelate = {ptr_ = 0x151f6f0}, m_AsmPixelateRect = { ptr_ = 0x151b540}, m_AsmColorModTexMaskAlpha = {ptr_ = 0x15233e0}, m_AsmColorModTexRectMaskAlpha = {ptr_ = 0x1529560}, m_Asm2TextureAdd = { ptr_ = 0x152fd80}, m_Asm2TextureRectAdd = {ptr_ = 0x152c440}, m_Asm2TextureMod = { ptr_ = 0x152d730}, m_Asm2TextureRectMod = {ptr_ = 0x15257d0}, m_Asm4TextureAdd = { ptr_ = 0x1539960}, m_Asm4TextureRectAdd = {ptr_ = 0x1527740}, _asm_tex_component_exponentiation_prog = {ptr_ = 0x154d7c0}, _asm_texrect_component_exponentiation_prog = {ptr_ = 0x0}, _asm_tex_alpha_replicate_prog = {ptr_ = 0x154e9d0}, _asm_texrect_alpha_replicate_prog = {ptr_ = 0x0}, _asm_tex_separable_gauss_filter_prog = {ptr_ = 0x1546c50}, _asm_texrect_separable_gauss_filter_prog = {ptr_ = 0x15509a0}, _asm_tex_color_matrix_filter_prog = {ptr_ = 0x15531b0}, _asm_texrect_color_matrix_filter_prog = {ptr_ = 0x1554950}, m_ASM2TextureDepRead = { ptr_ = 0x0}, m_ASM2TextureRectDepRead = {ptr_ = 0x0}, m_AsmPSBNormal = { ptr_ = 0x152c730}, m_AsmPSBLighten = {ptr_ = 0x15407f0}, m_AsmPSBDarken = { ptr_ = 0x1545f10}, m_AsmPSBMultiply = {ptr_ = 0x153e770}, m_SlColor = { ptr_ = 0x132fd30}, m_SlTextureModColor = {ptr_ = 0x16c3ac0}, m_SLPixelate = { ptr_ = 0x0}, m_SlColorModTexMaskAlpha = {ptr_ = 0x0}, m_SlColorModTexRectMaskAlpha = {ptr_ = 0x0}, m_Sl2TextureAdd = {ptr_ = 0x0}, m_Sl2TextureDepRead = {ptr_ = 0x0}, m_Sl2TextureMod = {ptr_ = 0x0}, m_Sl4TextureAdd = {ptr_ = 0x0}, _component_exponentiation_prog = {ptr_ = 0x0}, _alpha_replicate_prog = {ptr_ = 0x0}, _horizontal_gauss_filter_prog = {ptr_ = 0x0}, _vertical_gauss_filter_prog = {ptr_ = 0x0}, _horizontal_hq_gauss_filter_prog = {{ ptr_ = 0x0} }, _vertical_hq_gauss_filter_prog = {{ ptr_ = 0x0} }, _color_matrix_filter_prog = {ptr_ = 0x0}, shader_layer_blend_normal_ = {ptr_ = 0x0}, shader_layer_blend_lighten_ = { ptr_ = 0x0}, shader_layer_blend_darken_ = {ptr_ = 0x0}, shader_layer_blend_multiply_ = {ptr_ = 0x0}, blend_tex_color_prog_ = {{ ptr_ = 0x0} }, blend_color_tex_prog_ = {{ ptr_ = 0x0} }, blend_tex_tex_prog_ = {{ ptr_ = 0x0} }, _use_glsl_shaders = true, _offscreen_fbo = { ptr_ = 0x1561800}, _offscreen_color_rt0 = {ptr_ = 0x167a560}, _offscreen_depth_rt0 = {ptr_ = 0x0}, _offscreen_color_rt1 = {ptr_ = 0x15634b0}, _offscreen_depth_rt1 = {ptr_ = 0x0}, _offscreen_color_rt2 = {ptr_ = 0x166cec0}, _offscreen_depth_rt2 = {ptr_ = 0x0}, _offscreen_color_rt3 = {ptr_ = 0x166d0b0}, _offscreen_depth_rt3 = {ptr_ = 0x0}, _projection_matrix = {m = {{0.000555555569, 0, 0, -1}, {0, -0.00185185182, 0, 1}, {0, 0, -1, -0}, {0, 0, 0, 1}}}, _model_view_matrix = {m = {{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}}, _model_view_stack = {, std::allocator > >> = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_node = {_M_next = 0x1296cb0, _M_prev = 0x1296cb0}}}, }, _blend_stack = { >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = { _M_next = 0x151b490, _M_prev = 0x151b490}}}, }, _graphics_display = @0x1518110, _viewport = {x = 0, y = 0, width = 3600, height = 1080}, _scissor = {x = 0, y = 0, width = 3600, height = 1080}, _clip_offset_x = 0, _clip_offset_y = 0, _clipping_rect = {x = 0, y = 0, width = 3600, height = 1080}, _global_clipping_enabled = true, _global_clipping_rect = {x = 0, y = 0, width = 3600, height = 1080}, _clip_offset_stack = {, std::allocator > >> = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_node = {_M_next = 0x151b4f8, _M_prev = 0x151b4f8}}}, }, _font_renderer = 0x1558600, m_quad_stats = 0, m_quad_tex_stats = 3, m_triangle_stats = 0, m_triangle_tex_stats = 0, m_line_stats = 0} window_width = 3600 window_height = 1080 global_clip_rect = {x = 0, y = 0, width = 3600, height = 1080} #8 0x00007f5e21392d8d in nux::WindowCompositor::Draw (this=0x1685f80, SizeConfigurationEvent=false, force_draw=false) at ./WindowCompositor.cpp:1289 No locals. #9 0x00007f5e21399db1 in nux::WindowThread::RenderInterfaceFromForeignCmd (this=0x15048d0, clip=0x7fffc1d9d010) at ./WindowThread.cpp:1410 No locals. #10 0x00007f5e21bbe534 in unity::UnityScreen::paintDisplay (this=0x14a5970, region=..., transform=..., mask=0) at /home/u/Dev/unity-p/plugins/unityshell/src/unityshell.cpp:829 device_texture = {ptr_ = 0x1a55f40} geo = {x = 0, y = 0, width = 3600, height = 1080} oGeo = {x = 0, y = 0, width = 3600, height = 1080} output = 0x1065b50 was_bound = false #11 0x00007f5e21bc56bd in unity::UnityWindow::glDraw (this=0x1a48f00, matrix=..., attrib=..., region=..., mask=0) at /home/u/Dev/unity-p/plugins/unityshell/src/unityshell.cpp:2447 active_window = 140736445666832 ret = false #12 0x00007f5e2a7ae53a in GLWindow::glDraw(GLMatrix const&, GLFragment::Attrib&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #13 0x00007f5e2a7ae954 in GLWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #14 0x00007f5e269051d8 in WallWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libwall.so No symbol table info available. #15 0x00007f5e2a7ae8fc in GLWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #16 0x00007f5e244f3cb5 in FadeWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libfade.so No symbol table info available. #17 0x00007f5e2a7ae8fc in GLWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #18 0x00007f5e21bc5410 in unity::UnityWindow::glPaint (this=0x1a48f00, attrib=..., matrix=..., region=..., mask=0) at /home/u/Dev/unity-p/plugins/unityshell/src/unityshell.cpp:2403 wAttrib = {opacity = 65535, brightness = 65535, saturation = 65535, xScale = 1, yScale = 1, xTranslate = 0, yTranslate = 0} tray_xids = @0x7fffc1d9d420: { >> = { _M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x11df160, _M_finish = 0x11df170, _M_end_of_storage = 0x11df170}}, } #19 0x00007f5e2a7ae8fc in GLWindow::glPaint(GLWindowPaintAttrib const&, GLMatrix const&, CompRegion const&, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #20 0x00007f5e2a7aee29 in PrivateGLScreen::paintOutputRegion(GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #21 0x00007f5e2a7af2f7 in GLScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #22 0x00007f5e268fea0f in WallScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libwall.so No symbol table info available. #23 0x00007f5e2a7af229 in GLScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #24 0x00007f5e2a7af229 in GLScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #25 0x00007f5e21bbffa2 in unity::UnityScreen::glPaintOutput (this=0x14a5970, attrib=..., transform=..., region=..., output=0x1065b50, mask=3) at /home/u/Dev/unity-p/plugins/unityshell/src/unityshell.cpp:1296 ret = false force = true #26 0x00007f5e2a7af229 in GLScreen::glPaintOutput(GLScreenPaintAttrib const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) () from /usr/lib/compiz/libopengl.so No symbol table info available. #27 0x00007f5e2a7b27bf in PrivateGLScreen::paintOutputs(std::list >&, unsigned int, CompRegion const&) () from /usr/lib/compiz/libopengl.so No symbol table info available. #28 0x00007f5e2aded9a3 in CompositeScreen::paint(std::list >&, unsigned int) () from /usr/lib/compiz/libcomposite.so No symbol table info available. #29 0x00007f5e2aded9a3 in CompositeScreen::paint(std::list >&, unsigned int) () from /usr/lib/compiz/libcomposite.so No symbol table info available. #30 0x00007f5e2aded9a3 in CompositeScreen::paint(std::list >&, unsigned int) () from /usr/lib/compiz/libcomposite.so No symbol table info available. #31 0x00007f5e2aded9a3 in CompositeScreen::paint(std::list >&, unsigned int) () from /usr/lib/compiz/libcomposite.so No symbol table info available. #32 0x00007f5e2aded9a3 in CompositeScreen::paint(std::list >&, unsigned int) () from /usr/lib/compiz/libcomposite.so No symbol table info available. #33 0x00007f5e2aded9a3 in CompositeScreen::paint(std::list >&, unsigned int) () from /usr/lib/compiz/libcomposite.so No symbol table info available. #34 0x00007f5e2adef2b7 in CompositeScreen::handlePaintTimeout() () from /usr/lib/compiz/libcomposite.so No symbol table info available. #35 0x00007f5e35feca5b in CompTimer::triggerCallback() () from /usr/lib/libcompiz_core.so.ABI-20120305 No symbol table info available. #36 0x00007f5e35fecb5f in CompTimeoutSource::callback() () from /usr/lib/libcompiz_core.so.ABI-20120305 No symbol table info available. #37 0x00007f5e35fec00d in CompTimeoutSource::dispatch(sigc::slot_base*) () from /usr/lib/libcompiz_core.so.ABI-20120305 No symbol table info available. #38 0x00007f5e344ecf2f in Glib::Source::dispatch_vfunc(_GSource*, int (*)(void*), void*) () from /usr/lib/x86_64-linux-gnu/libglibmm-2.4.so.1 No symbol table info available. #39 0x00007f5e33ff4d53 in g_main_context_dispatch () from /lib/x86_64-linux-gnu/libglib-2.0.so.0 No symbol table info available. #40 0x00007f5e33ff50a0 in ?? () from /lib/x86_64-linux-gnu/libglib-2.0.so.0 No symbol table info available. #41 0x00007f5e33ff549a in g_main_loop_run () from /lib/x86_64-linux-gnu/libglib-2.0.so.0 No symbol table info available. #42 0x00000000004029ae in main () No symbol table info available. quit