================ Mon Apr 2 17:06:46 2012 ================ window:create(0, 0, Login Screen) source: [frame | Login Screen] host_application: [application | unity-greeter] object:state-changed:iconified(0, 0, 0) source: [frame | Login Screen] host_application: [application | unity-greeter] window:activate(0, 0, Login Screen) source: [frame | Login Screen] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [password text | Enter password for Joanmarie Diggs] host_application: [application | unity-greeter] object:state-changed:active(1, 0, 0) source: [frame | Login Screen] host_application: [application | unity-greeter] >>> KEY PRESSED: Down object:state-changed:focused(1, 0, 0) source: [push button | ] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [push button | ] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [push button | ] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [push button | ] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [push button | ] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [push button | ] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [push button | ] host_application: [application | unity-greeter] <<< KEY RELEASED: Down >>> KEY PRESSED: Up <<< KEY RELEASED: Up object:state-changed:focused(1, 0, 0) source: [password text | Enter password for Joanmarie Diggs] host_application: [application | unity-greeter] >>> KEY PRESSED: Down <<< KEY RELEASED: Down object:state-changed:focused(1, 0, 0) source: [push button | Login as Guest Session] host_application: [application | unity-greeter] >>> KEY PRESSED: Up <<< KEY RELEASED: Up object:state-changed:focused(1, 0, 0) source: [password text | Enter password for Joanmarie Diggs] host_application: [application | unity-greeter] >>> KEY PRESSED: F10 object:state-changed:selected(1, 0, 0) source: [menu | Device Menu] host_application: [application | unity-greeter] <<< KEY RELEASED: F10 >>> KEY PRESSED: Down object:state-changed:selected(1, 0, 0) source: [menu item | Suspend] host_application: [application | unity-greeter] <<< KEY RELEASED: Down >>> KEY PRESSED: Down object:state-changed:selected(1, 0, 0) source: [menu item | Shut Down…] host_application: [application | unity-greeter] <<< KEY RELEASED: Down >>> KEY PRESSED: Up object:state-changed:selected(1, 0, 0) source: [menu item | Suspend] host_application: [application | unity-greeter] <<< KEY RELEASED: Up >>> KEY PRESSED: Down object:state-changed:selected(1, 0, 0) source: [menu item | Shut Down…] host_application: [application | unity-greeter] <<< KEY RELEASED: Down >>> KEY PRESSED: Up object:state-changed:selected(1, 0, 0) source: [menu item | Suspend] host_application: [application | unity-greeter] <<< KEY RELEASED: Up >>> KEY PRESSED: Escape object:state-changed:iconified(0, 0, 0) source: [window | ] host_application: [application | unity-greeter] window:deactivate(0, 0, Login Screen) source: [frame | Login Screen] host_application: [application | unity-greeter] <<< KEY RELEASED: Escape >>> KEY PRESSED: Down <<< KEY RELEASED: Down >>> KEY PRESSED: Up <<< KEY RELEASED: Up >>> KEY PRESSED: Down <<< KEY RELEASED: Down >>> KEY PRESSED: Up <<< KEY RELEASED: Up >>> KEY PRESSED: Down <<< KEY RELEASED: Down >>> KEY PRESSED: Up <<< KEY RELEASED: Up >>> KEY PRESSED: Up <<< KEY RELEASED: Up >>> KEY PRESSED: Down <<< KEY RELEASED: Down >>> KEY PRESSED: Return window:activate(0, 0, Login Screen) source: [frame | Login Screen] host_application: [application | unity-greeter] object:state-changed:focused(1, 0, 0) source: [push button | Login as Guest Session] host_application: [application | unity-greeter] object:state-changed:active(1, 0, 0) source: [frame | Login Screen] host_application: [application | unity-greeter] <<< KEY RELEASED: Return window:deactivate(0, 0, Login Screen) source: [frame | Login Screen] host_application: [application | unity-greeter]