When scrolling aggressively in the launcher, items go out of frame
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Invalid
|
Medium
|
Unassigned | ||
unity-2d (Ubuntu) |
Invalid
|
Medium
|
Unassigned |
Bug Description
When scrolling aggressively in the launcher, items go out of frame for a few moments (~500ms).
Everything works great when you scroll slowly, you get the nice rebound effect. But if you give your mouse wheel a really big spin, the scrollbar stays blocked in the direction you scrolled, and the items get hidden. Then, after you wait ~500ms, the items reappear (they even seem to be reloading: they go from transparent to opaque).
I made a video of it and uploaded it to youtube:
http://
This is real-time, and as you can see the items can stay hidden for a pretty long time.
This is very frustrating and it's one of the first thing I noticed when I switched to using Unity!
(In the video, there seems to be a small glitch at the center of the launcher, I guess this is another bug due to me recording the screen)
description: | updated |
no longer affects: | ayatana-design |
Changed in unity-2d: | |
status: | Confirmed → Invalid |
Changed in unity-2d (Ubuntu): | |
status: | Confirmed → Invalid |
First of all, it is Unity 2D which you are using. Secondly, whether the rebound distance should be shortened needs design discussion. Marking bug appropriately.