Poor 3d application performance under unity-2d
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Invalid
|
Undecided
|
Unassigned | ||
unity-2d (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
Running Ubuntu 11.04 with Unity-2D. Video card: nvidia GeForce 8600 M GT, driver version: 270.41.06.
Tried running Nexuiz (glx, sdl and windows executable via Wine) and Left4Dead (via Wine) under Unity-2D and every time both the games would become unresponsive with around 0.25 frames per second after some time (5-10 seconds after loading a map - menus work alright) and dramatically slow down the whole system. Interestingly enough, some maps in Nexuiz worked fine whereas others froze the game. After shutting down the games (e.g. summoning the console and typing 'quit') the overall performance was restored to its normal level.
What led me to think this is Unity-2D-specific is that when launching Nexuiz on a separate X server, no performance degradation is observed. Furthermore, using Gnome Classic (No Effects) also delivers great performance in both the applications.
I'm unsure as to the reason behind such behavior of the mentioned applications, but it seems that those with less advanced graphics (World of Padman, Neverball) experience no performance loss.
tags: | added: compositing |
Changed in unity-2d: | |
status: | New → Invalid |
Changed in unity-2d (Ubuntu): | |
status: | Confirmed → Invalid |
Update: tried the default Ubuntu session (Unity 3d with default Compiz configuration) and all the mentioned applications ran smoothly.