@Paul: I reworked a bit your code, it should hopefully be more efficient now for the same end result, you can check it out at lp:~osomon/unity-2d/bigendian. Testing and feedback welcome!
@Paul: I reworked a bit your code, it should hopefully be more efficient now for the same end result, you can check it out at lp:~osomon/unity-2d/bigendian. Testing and feedback welcome!