Fade effect when showing the menubar
Bug #691776 reported by
David Prieto
This bug affects 8 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Marco Trevisan (Treviño) | ||
unity (Ubuntu) |
Fix Released
|
Medium
|
Marco Trevisan (Treviño) |
Bug Description
Since Unity's last update, the menubar is hidden "behind" the titlebar in the top panel but it shows up when you hover your cursor over the top panel.
I think it would look really nice if there could be a very quick fade effect between and the other, thanks.
Related branches
lp:~3v1n0/unity/fading-panelmenu
- Neil J. Patel (community): Approve
- John Lea: Pending requested
- Unity Team: Pending requested
-
Diff: 1253 lines (+677/-141)12 files modifiedplugins/unityshell/src/Animator.cpp (+133/-0)
plugins/unityshell/src/Animator.h (+70/-0)
plugins/unityshell/src/PanelIndicatorEntryView.cpp (+80/-26)
plugins/unityshell/src/PanelIndicatorEntryView.h (+15/-2)
plugins/unityshell/src/PanelIndicatorsView.cpp (+26/-7)
plugins/unityshell/src/PanelIndicatorsView.h (+9/-2)
plugins/unityshell/src/PanelMenuView.cpp (+274/-94)
plugins/unityshell/src/PanelMenuView.h (+10/-0)
plugins/unityshell/src/PanelView.h (+1/-1)
plugins/unityshell/src/WindowButtons.cpp (+46/-7)
plugins/unityshell/src/WindowButtons.h (+9/-2)
tests/CMakeLists.txt (+4/-0)
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
Changed in unity: | |
importance: | Undecided → Medium |
Changed in unity (Ubuntu): | |
importance: | Undecided → Medium |
Changed in unity-2d: | |
status: | New → Confirmed |
importance: | Undecided → Medium |
tags: | added: bitesize |
Changed in unity-2d: | |
milestone: | none → 3.8 |
Changed in unity: | |
assignee: | nobody → Nathan Moos (nathan-moos) |
Changed in unity: | |
status: | Confirmed → In Progress |
Changed in unity: | |
assignee: | Nathan Moos (nathan-moos) → nobody |
status: | In Progress → Confirmed |
Changed in unity-2d: | |
assignee: | nobody → Nathan Moos (nathan-moos) |
status: | Confirmed → In Progress |
Changed in unity-2d: | |
milestone: | 3.8 → none |
Changed in unity-2d: | |
status: | In Progress → Confirmed |
assignee: | Nathan Moos (nathan-moos) → nobody |
Changed in unity-2d (Ubuntu): | |
status: | New → Confirmed |
Changed in unity: | |
assignee: | nobody → Marco Trevisan (Treviño) (3v1n0) |
status: | Confirmed → In Progress |
Changed in unity-2d (Ubuntu): | |
status: | Confirmed → In Progress |
assignee: | nobody → Marco Trevisan (Treviño) (3v1n0) |
status: | In Progress → Confirmed |
assignee: | Marco Trevisan (Treviño) (3v1n0) → Unity Community Hackers (unity-community-hackers) |
Changed in unity (Ubuntu): | |
status: | Confirmed → In Progress |
assignee: | nobody → Marco Trevisan (Treviño) (3v1n0) |
Changed in unity-2d: | |
assignee: | nobody → Unity Community Hackers (unity-community-hackers) |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity (Ubuntu): | |
status: | In Progress → Fix Committed |
Changed in unity (Ubuntu): | |
status: | Fix Committed → Fix Released |
Changed in unity: | |
status: | Fix Committed → Fix Released |
no longer affects: | unity-2d (Ubuntu) |
affects: | unity-2d → unity-2d (Ubuntu) |
no longer affects: | unity-2d (Ubuntu) |
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status confirmed
The current toggle approach is for implementation purposes. A fast fade
is preferable (patch welcome) and the design goal is a proximity effect
transition, like the blurring of notifications on approach, but X isn't
playing nice for us on that right now.