OpenBVE displays all non-ASCII characters as squares
Bug #503759 reported by
Xhacker Liu
This bug report is a duplicate of:
Bug #539008: Microsoft Sans Serif maps to Thai font even on european setups.
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This bug affects 7 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
mono |
Unknown
|
Unknown
|
|||
libgdiplus (Ubuntu) |
New
|
Undecided
|
Unassigned | ||
Lucid |
New
|
Undecided
|
Unassigned | ||
mono (Ubuntu) |
New
|
Undecided
|
Unassigned | ||
Lucid |
New
|
Undecided
|
Unassigned | ||
openbve (Ubuntu) |
Confirmed
|
Medium
|
Unassigned | ||
Lucid |
Confirmed
|
Medium
|
Unassigned | ||
thaifonts-scalable (Ubuntu) |
New
|
Undecided
|
Unassigned | ||
Lucid |
New
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: openbve
Openbve displays Chinese characters as squares.
Both Lucid and Karmic's OpenBVE have this bug.
Changed in openbve (Ubuntu Lucid): | |
milestone: | ubuntu-10.04 → lucid-updates |
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There's definitely something a-miss with font handling; in the game, the menu arrows are displayed as squares too.
The selection of the incorrect font is also causing the forms to be stretched vertically. It's as though a specific CJK font is being picked by openbve or Mono, but this specific font doesn't have the necessary range of glyphs.