Activity log for bug #458336

Date Who What changed Old value New value Message
2009-10-22 17:04:32 Psy[H[] bug added bug
2009-10-22 17:04:32 Psy[H[] attachment added log.txt http://launchpadlibrarian.net/34152467/log.txt
2009-10-22 17:04:32 Psy[H[] attachment added Dependencies.txt http://launchpadlibrarian.net/34152468/Dependencies.txt
2009-10-22 17:04:32 Psy[H[] attachment added XsessionErrors.txt http://launchpadlibrarian.net/34152469/XsessionErrors.txt
2009-10-22 17:16:16 Psy[H[] attachment added screenshot of rendering bug http://launchpadlibrarian.net/34152835/stellarium.png
2009-10-23 03:42:19 Psy[H[] tags apport-bug i386 apport-bug i386 nvidia
2009-11-26 09:50:30 Wolf-Jakob Gratz tags apport-bug i386 nvidia apport-bug gma i386 nvidia
2009-11-30 14:11:08 Bogdan Marinov bug task added stellarium
2009-12-02 07:48:27 Bogdan Marinov bug watch added http://sourceforge.net/support/tracker.php?aid=2722249
2009-12-02 07:48:27 Bogdan Marinov bug watch added http://sourceforge.net/support/tracker.php?aid=2839644
2009-12-02 21:48:56 Fabien Chéreau stellarium: status New Won't Fix
2010-02-24 07:07:34 Bogdan Marinov summary Horizon texture rendered incorrectly on nvidia 6600GT old_style landscapes not rendered correctly
2010-03-13 15:36:51 375gnu stellarium: status Won't Fix Fix Committed
2010-03-13 15:37:18 375gnu stellarium (Ubuntu): status New Fix Committed
2010-03-13 16:58:10 Bogdan Marinov stellarium: status Fix Committed Won't Fix
2010-03-13 16:59:09 Bogdan Marinov stellarium (Ubuntu): status Fix Committed New
2010-05-14 14:18:55 Bogdan Marinov description Binary package hint: stellarium Nvidia 6600GT, nvidia-glx-185 185.18.36-0ubuntu8 I've got big solid opaque one-pixel-detailed squares instead of detailed semi-transparent landscape textures on stellarium up to date. Seems to be nvidia issue - everything works fine on ati and intel video. I can not identify any rendering-related errors in terminal output or log. ProblemType: Bug Architecture: i386 Date: Thu Oct 22 20:28:21 2009 DistroRelease: Ubuntu 9.10 NonfreeKernelModules: nvidia Package: stellarium 0.10.2-1 ProcEnviron: LANG=ru_RU.UTF-8 SHELL=/bin/bash ProcVersionSignature: Ubuntu 2.6.31-14.48-generic SourcePackage: stellarium Uname: Linux 2.6.31-14-generic i686 Binary package hint: stellarium Nvidia 6600GT, nvidia-glx-185 185.18.36-0ubuntu8 I've got big solid opaque one-pixel-detailed squares instead of detailed semi-transparent landscape textures on stellarium up to date. Seems to be nvidia issue - everything works fine on ati and intel video. I can not identify any rendering-related errors in terminal output or log. ProblemType: Bug Architecture: i386 Date: Thu Oct 22 20:28:21 2009 DistroRelease: Ubuntu 9.10 NonfreeKernelModules: nvidia Package: stellarium 0.10.2-1 ProcEnviron:  LANG=ru_RU.UTF-8  SHELL=/bin/bash ProcVersionSignature: Ubuntu 2.6.31-14.48-generic SourcePackage: stellarium Uname: Linux 2.6.31-14-generic i686 [Postscript added by Bogdan Marinov: This bug has the same effect as bug #518809, but it's not the same. You most probably have bug #518809 if you are using Stellarium 0.10.4 and your locale (language/regional options) is different from English/US. The workaround for bug #518809 is: - for Windows: download a test build from here: https://launchpad.net/stellarium/+download - for Linux and Mac OS X: start Stellarium from a console with "LC_NUMERIC=C stellarium". It is possible to create a simple shell script that does this.]
2010-09-13 19:53:24 AJenbo marked as duplicate 628774