2009-10-22 17:04:32 |
Psy[H[] |
bug |
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added bug |
2009-10-22 17:04:32 |
Psy[H[] |
attachment added |
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log.txt http://launchpadlibrarian.net/34152467/log.txt |
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2009-10-22 17:04:32 |
Psy[H[] |
attachment added |
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Dependencies.txt http://launchpadlibrarian.net/34152468/Dependencies.txt |
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2009-10-22 17:04:32 |
Psy[H[] |
attachment added |
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XsessionErrors.txt http://launchpadlibrarian.net/34152469/XsessionErrors.txt |
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2009-10-22 17:16:16 |
Psy[H[] |
attachment added |
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screenshot of rendering bug http://launchpadlibrarian.net/34152835/stellarium.png |
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2009-10-23 03:42:19 |
Psy[H[] |
tags |
apport-bug i386 |
apport-bug i386 nvidia |
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2009-11-26 09:50:30 |
Wolf-Jakob Gratz |
tags |
apport-bug i386 nvidia |
apport-bug gma i386 nvidia |
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2009-11-30 14:11:08 |
Bogdan Marinov |
bug task added |
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stellarium |
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2009-12-02 07:48:27 |
Bogdan Marinov |
bug watch added |
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http://sourceforge.net/support/tracker.php?aid=2722249 |
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2009-12-02 07:48:27 |
Bogdan Marinov |
bug watch added |
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http://sourceforge.net/support/tracker.php?aid=2839644 |
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2009-12-02 21:48:56 |
Fabien Chéreau |
stellarium: status |
New |
Won't Fix |
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2010-02-24 07:07:34 |
Bogdan Marinov |
summary |
Horizon texture rendered incorrectly on nvidia 6600GT |
old_style landscapes not rendered correctly |
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2010-03-13 15:36:51 |
375gnu |
stellarium: status |
Won't Fix |
Fix Committed |
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2010-03-13 15:37:18 |
375gnu |
stellarium (Ubuntu): status |
New |
Fix Committed |
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2010-03-13 16:58:10 |
Bogdan Marinov |
stellarium: status |
Fix Committed |
Won't Fix |
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2010-03-13 16:59:09 |
Bogdan Marinov |
stellarium (Ubuntu): status |
Fix Committed |
New |
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2010-05-14 14:18:55 |
Bogdan Marinov |
description |
Binary package hint: stellarium
Nvidia 6600GT, nvidia-glx-185 185.18.36-0ubuntu8
I've got big solid opaque one-pixel-detailed squares instead of detailed semi-transparent landscape textures on stellarium up to date.
Seems to be nvidia issue - everything works fine on ati and intel video.
I can not identify any rendering-related errors in terminal output or log.
ProblemType: Bug
Architecture: i386
Date: Thu Oct 22 20:28:21 2009
DistroRelease: Ubuntu 9.10
NonfreeKernelModules: nvidia
Package: stellarium 0.10.2-1
ProcEnviron:
LANG=ru_RU.UTF-8
SHELL=/bin/bash
ProcVersionSignature: Ubuntu 2.6.31-14.48-generic
SourcePackage: stellarium
Uname: Linux 2.6.31-14-generic i686 |
Binary package hint: stellarium
Nvidia 6600GT, nvidia-glx-185 185.18.36-0ubuntu8
I've got big solid opaque one-pixel-detailed squares instead of detailed semi-transparent landscape textures on stellarium up to date.
Seems to be nvidia issue - everything works fine on ati and intel video.
I can not identify any rendering-related errors in terminal output or log.
ProblemType: Bug
Architecture: i386
Date: Thu Oct 22 20:28:21 2009
DistroRelease: Ubuntu 9.10
NonfreeKernelModules: nvidia
Package: stellarium 0.10.2-1
ProcEnviron:
LANG=ru_RU.UTF-8
SHELL=/bin/bash
ProcVersionSignature: Ubuntu 2.6.31-14.48-generic
SourcePackage: stellarium
Uname: Linux 2.6.31-14-generic i686
[Postscript added by Bogdan Marinov: This bug has the same effect as bug #518809, but it's not the same. You most probably have bug #518809 if you are using Stellarium 0.10.4 and your locale (language/regional options) is different from English/US.
The workaround for bug #518809 is:
- for Windows: download a test build from here: https://launchpad.net/stellarium/+download
- for Linux and Mac OS X: start Stellarium from a console with "LC_NUMERIC=C stellarium". It is possible to create a simple shell script that does this.]
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2010-09-13 19:53:24 |
AJenbo |
marked as duplicate |
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628774 |
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