slune crashes immediately after opening black window

Bug #110300 reported by Matthew Koyle
This bug report is a duplicate of:  Bug #115607: [apport] slune crashed with SIGSEGV. Edit Remove
4
Affects Status Importance Assigned to Milestone
slune (Ubuntu)
New
Undecided
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Bug Description

Feisty
Linux silas 2.6.20-15-generic #2 SMP Sun Apr 15 07:36:31 UTC 2007 i686 GNU/Linux

matthew@silas:~$ slune
* Slune * Slune lives in /usr/share/games
* Soya * Using 8 bits stencil buffer

* Soya * version 0.12
* Using OpenGL 1.5.8 NVIDIA 96.31
* - renderer : GeForce2 MX/AGP/SSE2/3DNOW!
* - vendor : NVIDIA Corporation
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 2
* - maximum texture size : 2048 pixels
* Using OpenAL 1.1
* - renderer : Software
* - vendor : OpenAL Community

* Slune * (Psyco not found ; if you are using an x86 processor, installing psyco can speed up Slune a little)
Exception exceptions.OverflowError: 'long int too large to convert to int' in '_soya._Material._pack' ignored
Segmentation fault (core dumped)

Revision history for this message
Matthew Koyle (mgkoyle) wrote :
Revision history for this message
Brian Murray (brian-murray) wrote :

Thanks for taking the time to report this bug and helping to make Ubuntu better. This bug did not have a package associated with it, which is important for ensuring that it gets looked at by the proper developers. You can learn more about finding the right package at https://wiki.ubuntu.com/Bugs/FindRightPackage . I have classified this bug as a bug in slune.

Revision history for this message
Jérôme Guelfucci (jerome-guelfucci-deactivatedaccount) wrote :

Thanks for the bug report. This particular bug has already been reported (bug #115607), but the previous report is missing information that you might be able to provide. Please look at the other bug report and answer the questions if you can.

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