. Thread 1 (process 11573): #0 0xb7b1a34c in memcpy () from /lib/tls/i686/cmov/libc.so.6 #1 0x082d2317 in Graphics::CursorManager::replaceCursor (this=0x85a4da0, buf=0x9de074e
, w=22, h=22, hotspotX=0, hotspotY=0, keycolor=32 ' ', targetScale=1) at graphics/cursorman.cpp:98 cur = (Graphics::CursorManager::Cursor *) 0x85037a8 size = 165545806 #2 0x08177b6e in Sky::Mouse::spriteMouse (this=0x84afe48, frameNum=54572, mouseX=0 '\0', mouseY=0 '\0') at engines/sky/mouse.cpp:212 newCursor = (byte *) 0x84b0008 "\201" mouseWidth = 22 mouseHeight = 22 #3 0x0816f2b2 in Sky::Control::doLoadSavePanel (this=0x84b1a30) at engines/sky/control.cpp:457 No locals. #4 0x081748c1 in Sky::Logic::fnRestoreGame (this=0x84afe70, a=0, b=0, c=0) at engines/sky/logic.cpp:2328 No locals. #5 0x0817588f in Sky::Logic::script (this=0x84afe70, scriptNo=61, offset=7304) at engines/sky/logic.cpp:1333 saveCpt = (struct Sky::Compact *) 0xb641b364 ret = moduleNo = scriptData = a = 0 b = 0 c = 0 command = s = __PRETTY_FUNCTION__ = "uint16 Sky::Logic::script(uint16, uint16)" #6 0x08175cb9 in Sky::Logic::logicScript (this=0x84afe70) at engines/sky/logic.cpp:186 mode = 0 scriptNo = (uint16 *) 0xb641b39a offset = (uint16 *) 0xb641b39c #7 0x08176e62 in Sky::Logic::engine (this=0x84afe70) at engines/sky/logic.cpp:153 id = logicList = (uint16 *) 0xb641b30a #8 0x08164896 in Sky::SkyEngine::go (this=0x8419698) at engines/sky/sky.cpp:279 result = delayCount = 3049076 #9 0x08052c1b in runGame (plugin=, system=@0x8415080, edebuglevels=@0xbf804e0c) at base/main.cpp:244 gameDataPath = {_vptr.String = 0x83e6008, _str = 0x8419650 "/usr/share/scummvm/beneath-a-steel-sky/", _len = 39, _refCount = 0x8419778, _capacity = 63, static emptyString = {_vptr.String = 0x83e6008, _str = 0x0, _len = 0, _refCount = 0x0, _capacity = 0, static emptyString = }} engine = (class Engine *) 0x8419698 err = caption = {_vptr.String = 0x83e6008, _str = 0x8419498 "Beneath a Steel Sky", _len = 19, _refCount = 0x8457890, _capacity = 63, static emptyString = { _vptr.String = 0x83e6008, _str = 0x0, _len = 0, _refCount = 0x0, _capacity = 0, static emptyString = }} desc = {_vptr.String = 0x83e6008, _str = 0x8419498 "Beneath a Steel Sky", _len = 19, _refCount = 0x8457890, _capacity = 63, static emptyString = { _vptr.String = 0x83e6008, _str = 0x0, _len = 0, _refCount = 0x0, _capacity = 0, static emptyString = }} result = 0 #10 0x080533c4 in scummvm_main (argc=4, argv=0xbf805034) at base/main.cpp:351 result = plugin = (const Plugin *) 0x8419a08 specialDebug = {_vptr.String = 0x83e6008, _str = 0x0, _len = 0, _refCount = 0x0, _capacity = 0, static emptyString = {_vptr.String = 0x83e6008, _str = 0x0, _len = 0, _refCount = 0x0, _capacity = 0, static emptyString = }} command = {_vptr.String = 0x83e6008, _str = 0x8417a98 "sky", _len = 3, _refCount = 0x8417ac0, _capacity = 31, static emptyString = {_vptr.String = 0x83e6008, _str = 0x0, _len = 0, _refCount = 0x0, _capacity = 0, static emptyString = }} settings = {_arr = 0x8417948, _arrsize = 53, _nele = 1, _hash = {}, _equal = {}} __PRETTY_FUNCTION__ = "int scummvm_main(int, char**)" #11 0x08050a81 in main (argc=4, argv=0xbf805034) at backends/sdl/sdl.cpp:99 res = __PRETTY_FUNCTION__ = "int main(int, char**)" #12 0xb7ac0ebc in __libc_start_main () from /lib/tls/i686/cmov/libc.so.6 #13 0x0804bd01 in _start ()