Platinum Arts Sandbox fails to install if the connection breaks

Bug #794389 reported by Volodya
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
sandboxgamemaker (Ubuntu)
New
Undecided
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Bug Description

Binary package hint: sandboxgamemaker

To reproduce:
During the download of PlatinumArtsSandbox2.6.1Multiplatform.zip disconnect the computer from the internet
Try to reinstall the package after it fails (with internet connection)

What happens:
The original file PlatinumArtsSandbox2.6.1Multiplatform.zip is kept and the download takes place into PlatinumArtsSandbox2.6.1Multiplatform.zip.1 (and then keeps incrementing the numbers each next time.
However, after the download the installation script still tries to look for the complete PlatinumArtsSandbox2.6.1Multiplatform.zip ignoring .1 .2 .3 files

What i expect:
PlatinumArtsSandbox2.6.1Multiplatform.zip needs to be either a) deleted after the unsuccessful download attempt, or the download must continue from where it stopped the previous time.

For others who have experienced it, this can be fixed by manually manipulating (deleting) files in /var/cache/sandboxgamemaker

Revision history for this message
Scott Howard (showard314) wrote :

Thanks for this great bug report! We're currently in the middle of pushing this as a stable release update (see bug #755641). Could you try the package in natty-proposed and report back at bug #755641 if it works for you? Thanks.

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