Activity log for bug #1053065

Date Who What changed Old value New value Message
2012-09-19 19:29:53 Bryce Harrington bug added bug
2012-09-19 19:30:35 Bryce Harrington description [Availability] The package is already in Ubuntu universe and builds for all architectures: [FULLYBUILT] amd64 [FULLYBUILT] armel [FULLYBUILT] armhf [FULLYBUILT] i386 [FULLYBUILT] powerpc [Rationale] As documented in bug #1053029, the s2tc library provides texture functionality required by a range of commercial games, yet must be manually installed by users. As a high level goal we wish to make Ubuntu a stronger platform for gaming in general, including commercial games. Including this package in main will address an issue that inhibits a number of games from "just working". [Security] * No CVEs found for s2tc * No secunia advisories for s2tc * No executables have suid or sgid bits * No executables installed to /sbin or /usr/sbin * No daemons * No privileged ports are opened * No add-ons or plugins to security-sensitive software [Quality Assurance] * No configuration or documentation is required following installation * There are no debconf questions * The package is well maintained in Debian * No bug reports have been filed against this package in Ubuntu https://bugs.launchpad.net/ubuntu/+source/s2tc * No bug reports have been filed against this package in Debian http://bugs.debian.org/cgi-bin/pkgreport.cgi?src=s2tc * There are no known major outstanding issues that make the program unusable * The package does not require exotic hardware * A basic test suite is included in the package, however it requires network access (it downloads jpgs from various game sites) * A debian/watch file is included but there are no upstream release tags [UI Standards] * No UI, it's a library [Dependencies] * mesa-common-dev (main) satisfies all build dependencies * No unusual run time dependencies [Standards compliance] * Meets FHS and Debian Policy standards [Maintenance] * Development is complete, so maintenance work is very light. * Expecting this package will just be kept in sync with Debian. [Background Information] This package provides a patent-free implementation of the S3TC lossy texture compression algorithms for mesa. These algorithms are designed to be well-suited for compressing textures in hardware-accelerated 3D computer graphics. S3TC is included in Microsoft's DirectX 6.0 and OpenGL 1.3 (via the GL_EXT_texture_compression_s3tc extension) and widely used in closed source 3D applications. This has presented an obstacle for open source implementations and for running of certain ported closed source applications on FOSS distributions. References: * http://en.wikipedia.org/wiki/S3_Texture_Compression * http://dri.freedesktop.org/wiki/S3TC * http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt [Availability] The package is already in Ubuntu universe and builds for all architectures:     [FULLYBUILT] amd64     [FULLYBUILT] armel     [FULLYBUILT] armhf     [FULLYBUILT] i386     [FULLYBUILT] powerpc [Rationale] As documented in bug #1053029, the s2tc library provides texture functionality required by a range of commercial games, yet must be manually installed by users. As a high level goal we wish to make Ubuntu a stronger platform for gaming in general, including commercial games. Including this package in main will address an issue that inhibits a number of games from "just working". [Security] * No CVEs found for s2tc * No secunia advisories for s2tc * No executables have suid or sgid bits * No executables installed to /sbin or /usr/sbin * No daemons * No privileged ports are opened * No add-ons or plugins to security-sensitive software (Although the package itself is an extension to mesa for use by 3D gfx applications) [Quality Assurance] * No configuration or documentation is required following installation * There are no debconf questions * The package is well maintained in Debian * No bug reports have been filed against this package in Ubuntu     https://bugs.launchpad.net/ubuntu/+source/s2tc * No bug reports have been filed against this package in Debian     http://bugs.debian.org/cgi-bin/pkgreport.cgi?src=s2tc * There are no known major outstanding issues that make the program unusable * The package does not require exotic hardware * A basic test suite is included in the package, however it requires network access (it downloads jpgs from various game sites) * A debian/watch file is included but there are no upstream release tags [UI Standards] * No UI, it's a library [Dependencies] * mesa-common-dev (main) satisfies all build dependencies * No unusual run time dependencies [Standards compliance] * Meets FHS and Debian Policy standards [Maintenance] * Development is complete, so maintenance work is very light. * Expecting this package will just be kept in sync with Debian. [Background Information] This package provides a patent-free implementation of the S3TC lossy texture compression algorithms for mesa. These algorithms are designed to be well-suited for compressing textures in hardware-accelerated 3D computer graphics. S3TC is included in Microsoft's DirectX 6.0 and OpenGL 1.3 (via the GL_EXT_texture_compression_s3tc extension) and widely used in closed source 3D applications. This has presented an obstacle for open source implementations and for running of certain ported closed source applications on FOSS distributions. References:  * http://en.wikipedia.org/wiki/S3_Texture_Compression  * http://dri.freedesktop.org/wiki/S3TC  * http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
2012-09-19 19:31:15 Bryce Harrington bug added subscriber MIR approval team
2012-09-19 19:33:08 Michael Terry s2tc (Ubuntu): assignee Didier Roche (didrocks)
2012-09-19 19:45:19 Bryce Harrington description [Availability] The package is already in Ubuntu universe and builds for all architectures:     [FULLYBUILT] amd64     [FULLYBUILT] armel     [FULLYBUILT] armhf     [FULLYBUILT] i386     [FULLYBUILT] powerpc [Rationale] As documented in bug #1053029, the s2tc library provides texture functionality required by a range of commercial games, yet must be manually installed by users. As a high level goal we wish to make Ubuntu a stronger platform for gaming in general, including commercial games. Including this package in main will address an issue that inhibits a number of games from "just working". [Security] * No CVEs found for s2tc * No secunia advisories for s2tc * No executables have suid or sgid bits * No executables installed to /sbin or /usr/sbin * No daemons * No privileged ports are opened * No add-ons or plugins to security-sensitive software (Although the package itself is an extension to mesa for use by 3D gfx applications) [Quality Assurance] * No configuration or documentation is required following installation * There are no debconf questions * The package is well maintained in Debian * No bug reports have been filed against this package in Ubuntu     https://bugs.launchpad.net/ubuntu/+source/s2tc * No bug reports have been filed against this package in Debian     http://bugs.debian.org/cgi-bin/pkgreport.cgi?src=s2tc * There are no known major outstanding issues that make the program unusable * The package does not require exotic hardware * A basic test suite is included in the package, however it requires network access (it downloads jpgs from various game sites) * A debian/watch file is included but there are no upstream release tags [UI Standards] * No UI, it's a library [Dependencies] * mesa-common-dev (main) satisfies all build dependencies * No unusual run time dependencies [Standards compliance] * Meets FHS and Debian Policy standards [Maintenance] * Development is complete, so maintenance work is very light. * Expecting this package will just be kept in sync with Debian. [Background Information] This package provides a patent-free implementation of the S3TC lossy texture compression algorithms for mesa. These algorithms are designed to be well-suited for compressing textures in hardware-accelerated 3D computer graphics. S3TC is included in Microsoft's DirectX 6.0 and OpenGL 1.3 (via the GL_EXT_texture_compression_s3tc extension) and widely used in closed source 3D applications. This has presented an obstacle for open source implementations and for running of certain ported closed source applications on FOSS distributions. References:  * http://en.wikipedia.org/wiki/S3_Texture_Compression  * http://dri.freedesktop.org/wiki/S3TC  * http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt [Availability] The package is already in Ubuntu universe and builds for all architectures:     [FULLYBUILT] amd64     [FULLYBUILT] armel     [FULLYBUILT] armhf     [FULLYBUILT] i386     [FULLYBUILT] powerpc [Rationale] As documented in bug #1053029, the s2tc library provides texture functionality required by a range of commercial games, yet must be manually installed by users. As a high level goal we wish to make Ubuntu a stronger platform for gaming in general, including commercial games. Including this package in main will address an issue that inhibits a number of games from "just working". [Security] * No CVEs found for s2tc * No secunia advisories for s2tc * No executables have suid or sgid bits * No executables installed to /sbin or /usr/sbin * No daemons * No privileged ports are opened * No add-ons or plugins to security-sensitive software   (Although the package itself is an extension to mesa for use by 3D gfx applications) [Quality Assurance] * No configuration or documentation is required following installation * There are no debconf questions * The package is well maintained in Debian * No bug reports are open against this package in Ubuntu     https://bugs.launchpad.net/ubuntu/+source/s2tc * No bug reports are open against this package in Debian     http://bugs.debian.org/cgi-bin/pkgreport.cgi?src=s2tc * There are no known major outstanding issues that make the program unusable * The package does not require exotic hardware * A basic test suite is included in the package, however it requires network access (it downloads jpgs from various game sites) * A debian/watch file is included but there are no upstream release tags [UI Standards] * No UI, it's a library [Dependencies] * mesa-common-dev (main) satisfies all build dependencies * No unusual run time dependencies [Standards compliance] * Meets FHS and Debian Policy standards [Maintenance] * Development is complete, so maintenance work is very light. * Expecting this package will just be kept in sync with Debian. [Background Information] This package provides a patent-free implementation of the S3TC lossy texture compression algorithms for mesa. These algorithms are designed to be well-suited for compressing textures in hardware-accelerated 3D computer graphics. S3TC is included in Microsoft's DirectX 6.0 and OpenGL 1.3 (via the GL_EXT_texture_compression_s3tc extension) and widely used in closed source 3D applications. This has presented an obstacle for open source implementations and for running of certain ported closed source applications on FOSS distributions. References:  * http://en.wikipedia.org/wiki/S3_Texture_Compression  * http://dri.freedesktop.org/wiki/S3TC  * http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
2012-09-19 20:24:36 Launchpad Janitor s2tc (Ubuntu): status New Confirmed
2012-09-19 20:25:14 Bryce Harrington bug watch added http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=668645
2012-09-19 20:25:14 Bryce Harrington bug task added s2tc (Debian)
2012-09-19 21:29:28 Bug Watch Updater s2tc (Debian): status Unknown New
2012-09-20 07:45:01 Oibaf bug added subscriber Oibaf
2012-09-24 20:13:28 Lennart Weller bug added subscriber Lennart Weller
2012-09-25 05:33:47 Didier Roche-Tolomelli s2tc (Ubuntu): status Confirmed Fix Committed
2012-09-25 05:37:32 Didier Roche-Tolomelli s2tc (Ubuntu): status Fix Committed Fix Released
2013-05-18 06:22:53 Bug Watch Updater s2tc (Debian): status New Fix Committed
2013-05-29 10:59:55 Bug Watch Updater s2tc (Debian): status Fix Committed Fix Released